Extracted focus to SpriteObject for joker selling - WIP

This commit is contained in:
MeirGavish
2025-08-15 10:38:20 +03:00
parent 5ef7fa49aa
commit 06dc4f9c62
3 changed files with 27 additions and 19 deletions
+4 -1
View File
@@ -27,6 +27,8 @@ typedef struct
FIXED rotation;
FIXED vrotation;
bool selected;
bool focused;
} SpriteObject;
// Sprite methods
@@ -58,6 +60,7 @@ void sprite_object_shake(SpriteObject* sprite_object, mm_word sound_id);
void sprite_object_set_selected(SpriteObject* sprite_object, bool selected);
bool sprite_object_is_selected(SpriteObject* sprite_object);
Sprite* sprite_object_get_sprite(SpriteObject* sprite_object);
void sprite_object_set_focus(SpriteObject* sprite_object, bool focus);
bool sprite_object_is_focused(SpriteObject* sprite_object);
#endif // SPRITE_H