Implement Seltzer and Joker Expiration effect (#252)

* Add Seltzer art

* Implement Joker expiration

* Add exception to copying Jokers + Seltzer message fix

* Move all scoring logic to joker_object_score away from check_and_score_joker_for_event

---------

Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
This commit is contained in:
Geralt
2025-11-30 07:52:42 +01:00
committed by GitHub
parent 435a9a0a1d
commit 0953a430c4
6 changed files with 184 additions and 48 deletions
+25 -7
View File
@@ -265,7 +265,7 @@ void set_and_shift_text(char* str, int* cursor_pos_x, int* cursor_pos_y, int col
*cursor_pos_x += joker_score_display_offset_px;
}
bool joker_object_score(JokerObject *joker_object, CardObject* card_object, enum JokerEvent joker_event, u32 *chips, u32 *mult, int *money, bool *retrigger)
bool joker_object_score(JokerObject *joker_object, CardObject* card_object, enum JokerEvent joker_event)
{
if (joker_object == NULL)
{
@@ -280,11 +280,17 @@ bool joker_object_score(JokerObject *joker_object, CardObject* card_object, enum
return false;
}
u32 chips = get_chips();
u32 mult = get_mult();
int money = get_money();
if (effect_flags_ret & JOKER_EFFECT_FLAG_RETRIGGER)
{
*retrigger = joker_effect->retrigger;
set_retrigger(joker_effect->retrigger);
}
// joker_effect.message will have been set if the Joker had anything custom to say
int cursorPosX = TILE_SIZE; // Offset of one tile to better center the text on the card
int cursorPosY = 0;
if (joker_event == JOKER_EVENT_ON_CARD_HELD)
@@ -303,7 +309,7 @@ bool joker_object_score(JokerObject *joker_object, CardObject* card_object, enum
mm_word sfx_id;
if (effect_flags_ret & JOKER_EFFECT_FLAG_CHIPS)
{
*chips = u32_protected_add(*chips, joker_effect->chips);
chips = u32_protected_add(chips, joker_effect->chips);
char score_buffer[INT_MAX_DIGITS + 2]; // For '+' and null terminator
snprintf(score_buffer, sizeof(score_buffer), "+%lu", joker_effect->chips);
set_and_shift_text(score_buffer, &cursorPosX, &cursorPosY, TTE_BLUE_PB);
@@ -311,7 +317,7 @@ bool joker_object_score(JokerObject *joker_object, CardObject* card_object, enum
}
if (effect_flags_ret & JOKER_EFFECT_FLAG_MULT)
{
*mult = u32_protected_add(*mult, joker_effect->mult);
mult = u32_protected_add(mult, joker_effect->mult);
char score_buffer[INT_MAX_DIGITS + 2];
snprintf(score_buffer, sizeof(score_buffer), "+%lu", joker_effect->mult);
set_and_shift_text(score_buffer, &cursorPosX, &cursorPosY, TTE_RED_PB);
@@ -320,7 +326,7 @@ bool joker_object_score(JokerObject *joker_object, CardObject* card_object, enum
// if xmult is zero, DO NOT multiply by it
if (effect_flags_ret & JOKER_EFFECT_FLAG_XMULT && joker_effect->xmult > 0)
{
*mult = u32_protected_mult(*mult, joker_effect->xmult);
mult = u32_protected_mult(mult, joker_effect->xmult);
char score_buffer[INT_MAX_DIGITS + 2];
snprintf(score_buffer, sizeof(score_buffer), "X%lu", joker_effect->xmult);
set_and_shift_text(score_buffer, &cursorPosX, &cursorPosY, TTE_RED_PB);
@@ -328,7 +334,7 @@ bool joker_object_score(JokerObject *joker_object, CardObject* card_object, enum
}
if (effect_flags_ret & JOKER_EFFECT_FLAG_MONEY)
{
*money += joker_effect->money;
money += joker_effect->money;
char score_buffer[INT_MAX_DIGITS + 2];
snprintf(score_buffer, sizeof(score_buffer), "%d$", joker_effect->money);
set_and_shift_text(score_buffer, &cursorPosX, &cursorPosY, TTE_YELLOW_PB);
@@ -340,11 +346,23 @@ bool joker_object_score(JokerObject *joker_object, CardObject* card_object, enum
{
set_and_shift_text(joker_effect->message, &cursorPosX, &cursorPosY, TTE_WHITE_PB);
}
// this will start the Joker expire animation
if (effect_flags_ret & JOKER_EFFECT_FLAG_EXPIRE && joker_effect->expire)
{
// TODO make Jokers expire
joker_object_shake(joker_object, UNDEFINED);
list_push_back(get_expired_jokers_list(), joker_object);
}
// Update values
set_chips(chips);
set_mult(mult);
set_money(money);
// Update displays
display_chips();
display_mult();
display_money();
joker_object_shake(joker_object, sfx_id);
return true;