Changed L and R keys to play and discard respectively (#374)
* Changed L and R keys to play and discard respectively, removed sorting key in favor of on-screen buttons --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -22,6 +22,12 @@
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#define PAUSE_GAME KEY_START // Not implemented
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#define SELL_KEY KEY_L
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// Matching the position of the on-screen buttons
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#define PLAY_HAND_KEY KEY_L
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// Same value as SELL_KEY - activated on the joker row, while this is activated on the hand row
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#define DISCARD_HAND_KEY KEY_R
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struct List;
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typedef struct List List;
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