pushing changes before i do a major refactor
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@@ -110,7 +110,6 @@ int hand_get_max_size(); // This gets the maximum size of the hand (this doesn't
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enum HandType hand_get_type(); // This gets the type of the hand
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enum HandState hand_get_state(); // This gets the current state of the hand
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bool hand_discard(); // This discards the selected cards
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bool hand_discard_all(); // This discards all cards in the hand (used at the end of the round)
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bool hand_play(); // This plays the selected cards
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// Play functions
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