Main menu prototype
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@@ -5,13 +5,20 @@
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#include "graphic_utils.h"
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#define AFFINE_BG_PAL_LEN 5
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#define AFFINE_BG_PB (PAL_ROW_LEN * 15) // This isn't really a palette bank, just the starting index of the palette
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#define AFFINE_BG_PAL_LEN 16
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#define AFFINE_BG_PB (PAL_ROW_LEN * 10) // This isn't really a palette bank, just the starting index of the palette
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enum AffineBackgroundID
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{
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AFFINE_BG_MAIN_MENU,
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AFFINE_BG_GAME,
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};
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void affine_background_init();
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void affine_background_update();
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void affine_background_set_color(COLOR color);
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// Must be called with an array of size at least AFFINE_BG_PAL_LEN
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void affine_background_load_palette(const u16 *src);
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void affine_background_change_background(enum AffineBackgroundID new_bg);
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#endif // AFFINE_BACKGROUND_H
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