Main menu prototype
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@@ -16,6 +16,7 @@
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#define BG_ID_ROUND_END 3
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#define BG_ID_SHOP 4
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#define BG_ID_BLIND_SELECT 5
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#define BG_ID_MAIN_MENU 6
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// Input bindings
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#define SELECT_CARD KEY_A
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@@ -26,6 +27,7 @@
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enum GameState
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{
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GAME_MAIN_MENU,
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GAME_PLAYING,
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GAME_ROUND_END,
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GAME_SHOP,
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