Made blind tokens visible in GAME_BLIND_SELECT state

This commit is contained in:
cellos51
2025-07-12 19:47:49 -04:00
parent f80bfefad5
commit 191c1a7264
3 changed files with 70 additions and 12 deletions
+8
View File
@@ -14,6 +14,14 @@ static const int ante_lut[MAX_ANTE + 1] = {100, 300, 800, 2000, 5000, 11000, 200
#define BIG_BLIND 1
#define BOSS_BLIND 2
#define SMALL_BLIND_PB 1
#define BIG_BLIND_PB 2
#define BOSS_BLIND_PB 3
#define SMALL_BLIND_TID 832
#define BIG_BLIND_TID (SMALL_BLIND_TID + 16)
#define BOSS_BLIND_TID (BIG_BLIND_TID + 16)
enum BlindState
{
BLIND_CURRENT,