Added greedy joker and refactor joker system

This commit is contained in:
cellos51
2025-07-22 20:00:05 -04:00
parent 62db2815dd
commit 1b4267893d
6 changed files with 109 additions and 77 deletions
+3 -3
View File
@@ -8,8 +8,8 @@
// Card suits
#define HEARTS 0
#define DIAMONDS 1
#define CLUBS 2
#define CLUBS 1
#define DIAMONDS 2
#define SPADES 3
#define NUM_SUITS 4
@@ -66,6 +66,6 @@ CardObject *card_object_new(Card *card);
void card_object_destroy(CardObject **card_object);
void card_object_update(CardObject *card_object); // Update the card object position and scale
void card_object_set_sprite(CardObject *card_object, int layer);
void card_object_score(CardObject *card_object, mm_word sound_id); // This doesn't actually score anything, it just performs an animation and plays a sound effect
void card_object_shake(CardObject *card_object, mm_word sound_id); // This doesn't actually score anything, it just performs an animation and plays a sound effect
#endif // CARD_H