[Feature] Implement seeded runs by adding a Seed selection menu (#482)
* initial commit * wip * WIP * WIP * clang format * Choose Seed navigation mostly done * seed input navigation done * seed input done * cleanup and clang format * Implement base 10 to 36 conversions * Enable seeded runs * clang format * show default deck sprite, name and description * Rename Deck enum to DeckType * Implement arbitrary 9-patch expand system * Make 9-patch example smaller in the docs * Improve NinePatchRect docs * fix Deck back side sprite palette * clang format * Add last deck description * clang format * Fix 'Z' in seed input keyboard * Fix rebase issue * fix deck sprite not updating * Documents static funcs in run_setup.c * more documentation * clang format * Move Play button to the left in its row * Tests WIP * removing tests for random.h * use the new StateMachine struct * First wave of fixes * Fix the 9-patch again * Changed the base 36 logic so it's in big endian * properly set end of base 36 string to '\0' * typos * fix cursor position after rolling a seed + fix random seed generation * Make keyboard more intuitive to use * static const var * Address more comment from @ricfehr3 * clang format * clang format * clang format * clang format * clang format * clang format * clang format * fix deck palette * create the `DEF_SEED_KEYBOARD_BUTTON_OBJECT` macro * Replace `expand_3x3` by a call to `expand_9-patch` * clang format * clang format * clang format * fix rebase iussue in state_machine.h --------- Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
This commit is contained in:
@@ -106,15 +106,14 @@ void state_machine_change_state(StateMachine* state_machine, int new_state);
|
||||
void noop(void);
|
||||
|
||||
// clang-format off
|
||||
#define STATE_INFO_UPDATE_FN_ONLY(fn) {.on_init = noop, .on_update = fn, .on_exit = noop}
|
||||
|
||||
#define STATE_INFO_UPDATE_FN_ONLY(fn) {.on_init = noop, .on_update = fn, .on_exit = noop}
|
||||
#define STATE_INFO_INIT_UPDATE_FN(init_fn, update_fn) {.on_init = init_fn, .on_update = update_fn, .on_exit = noop}
|
||||
#define STATE_MACHINE_DEFINE(infos, num) \
|
||||
{ \
|
||||
.state_infos = &infos[0], \
|
||||
.num_infos = num, \
|
||||
.registered = false, \
|
||||
};
|
||||
|
||||
// clang-format on
|
||||
|
||||
#endif // STATE_MACHINE_H
|
||||
|
||||
Reference in New Issue
Block a user