diff --git a/graphics/background_run_setup_gfx.png b/graphics/background_run_setup_gfx.png index 573502a..5f24422 100644 Binary files a/graphics/background_run_setup_gfx.png and b/graphics/background_run_setup_gfx.png differ diff --git a/source/game/run_setup.c b/source/game/run_setup.c index ec99073..aa9fc76 100644 --- a/source/game/run_setup.c +++ b/source/game/run_setup.c @@ -112,9 +112,8 @@ static StateMachine run_setup_sm = { ******************************************************************************/ // clang-format off -// Uncomment when tab row is re-added -//static const Rect RUN_SETUP_RESUME_TAB_DISABLED_SRC = {19, 22, 23, 23}; -//static const BG_POINT RUN_SETUP_RESUME_TAB_DISABLED_DEST_POS = {15, 1}; +static const Rect RUN_SETUP_RESUME_TAB_DISABLED_SRC = {19, 22, 23, 23}; +static const BG_POINT RUN_SETUP_RESUME_TAB_DISABLED_DEST_POS = {15, 1}; static const BG_POINT RUN_SETUP_FRAME_BG_SE_FILL_SRC_POS = {9 , 31}; @@ -656,9 +655,8 @@ static void choose_deck_substate_init(void) // TODO: add left/right navigation arrows once more decks have been implemented // Set Tab to "New Run" - // Uncomment when tab row is re-added - //main_bg_se_copy_rect(RUN_SETUP_RESUME_TAB_DISABLED_SRC, RUN_SETUP_RESUME_TAB_DISABLED_DEST_POS); - //tab_set_highlight(RUN_SETUP_TAB_NEW_RUN); + main_bg_se_copy_rect(RUN_SETUP_RESUME_TAB_DISABLED_SRC, RUN_SETUP_RESUME_TAB_DISABLED_DEST_POS); + tab_set_highlight(RUN_SETUP_TAB_NEW_RUN); // Set button highlights button_set_highlight(&change_deck_button, true);