Clang format and refactor game.h/c + update Bracket Alignment to BlockIndent (#259)
* Refactor and clang-format game.h/c * Updated clang-format AlignAfterOpenBracket: BlockIndent and ColumnLimit: 100 and refactored all files accordingly --------- Co-authored-by: MeirGavish <meir.gavish@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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MeirGavish
Copilot
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@@ -27,7 +27,7 @@ struct SelectionGridRow
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struct SelectionGrid
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{
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SelectionGridRow* rows;
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const SelectionGridRow* rows;
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const int num_rows;
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Selection selection;
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};
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@@ -38,4 +38,4 @@ void selection_grid_process_input(SelectionGrid* selection_grid);
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void selection_grid_move_selection_horz(SelectionGrid* selection_grid, int direction_tribool);
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void selection_grid_move_selection_vert(SelectionGrid* selection_grid, int direction_tribool);
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#endif
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#endif
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