made jokers dynamic and changed memcpy to us 32

This commit is contained in:
cellos51
2025-07-23 17:00:18 -04:00
parent d122fde361
commit 300e725dfe
3 changed files with 9 additions and 5 deletions
+2 -2
View File
@@ -27,7 +27,7 @@ static uint timer = 0; // This might already exist in libtonc but idk so i'm jus
static int game_speed = 1;
static int background = 0;
static enum GameState game_state = GAME_BLIND_SELECT; // The current game state, this is used to determine what the game is doing at any given time
static enum GameState game_state = GAME_SHOP; // The current game state, this is used to determine what the game is doing at any given time
static enum HandState hand_state = HAND_DRAW;
static enum PlayState play_state = PLAY_PLAYING;
static int state = 0; // General state variable, used for switch statements in each game state related function
@@ -51,7 +51,7 @@ static int discards = 0;
static int round = 0;
static int ante = 1;
static int money = 4;
static int money = 100;
static int score = 0;
static int temp_score = 0; // This is the score that shows in the same spot as the hand type.
static FIXED lerped_score = 0;