Just some cleanup
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@@ -4,9 +4,6 @@
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#include <tonc.h>
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#include <tonc.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "tonc_memdef.h"
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#include "tonc_memmap.h"
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#include "tonc_tte.h"
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#include "util.h"
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#include "util.h"
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#include "sprite.h"
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#include "sprite.h"
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#include "card.h"
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#include "card.h"
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@@ -3177,8 +3174,6 @@ static void game_lose_on_update()
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// util we decide what we want to do after a game over.
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// util we decide what we want to do after a game over.
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static void game_lose_on_exit()
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static void game_lose_on_exit()
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{
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{
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// update blind. Will start back on whatever blind you lost on
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// setting current_blind doesn't seem to work. Jokers are also left over.
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timer = TM_ZERO;
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timer = TM_ZERO;
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current_blind = SMALL_BLIND;
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current_blind = SMALL_BLIND;
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blinds[0] = BLIND_CURRENT;
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blinds[0] = BLIND_CURRENT;
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