Major refactor, too much else to list, check the git changes.
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@@ -1,12 +1,12 @@
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#include <tonc.h>
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#include "blind.h"
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#include "blinds_gfx.h"
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#include "graphic_utils.h"
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static const u16 small_blind_token_palette[5] = {0x0000, 0x7FFF, 0x34A1, 0x5DCB, 0x5104};
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static const u16 big_blind_token_palette[5] = {0x0000, 0x2527, 0x15F5, 0x36FC, 0x1E9C};
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static const u16 boss_blind_token_palette[5] = {0x0000, 0x2CC9, 0x3D0D, 0x5E14, 0x5171}; // This variable is temporary, each boss blind will have its own unique palette
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static const u16 small_blind_token_palette[PAL_ROW_LEN] = {0x0000, 0x7FFF, 0x34A1, 0x5DCB, 0x5104, 0x55A0, 0x2D01, 0x34E0};
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static const u16 big_blind_token_palette[PAL_ROW_LEN] = {0x0000, 0x2527, 0x15F5, 0x36FC, 0x1E9C, 0x01B4, 0x0D0A, 0x010E};
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static const u16 boss_blind_token_palette[PAL_ROW_LEN] = {0x0000, 0x2CC9, 0x3D0D, 0x5E14, 0x5171}; // This variable is temporary, each boss blind will have its own unique palette
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void blinds_init()
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{
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