[Enhancement] Game Over screen rework (#548)

* WIP

* getting somewhere

* clean up everything real good

* doc

* clang format

* Fix round.c after merge

* Remove extra deck_pop declaration

* Remove unnecessary comment

* address MeirGavish's review

---------

Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
This commit is contained in:
Geralt
2026-07-08 03:48:31 +03:00
committed by GitHub
co-authored by MathisMartin31
parent da16e6a486
commit 369c680cb7
10 changed files with 359 additions and 81 deletions
+4
View File
@@ -7,6 +7,7 @@
#define GAME_VARIABLES_H
#include "blind.h"
#include "hand.h"
#include "random.h"
#include <tonc.h>
@@ -49,6 +50,9 @@ typedef struct
s32 hand_size;
s32 deck;
u32 best_hand_score;
u32 nb_played_hands[HAND_TYPE_MAX];
// Blind variables
enum BlindType current_blind;