Defining a basic system for jokers
This commit is contained in:
@@ -3,6 +3,8 @@
|
||||
#include <maxmod.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "deck_gfx.h"
|
||||
|
||||
// Audio
|
||||
#include "soundbank.h"
|
||||
|
||||
@@ -14,6 +16,12 @@ const static u16 card_sprite_lut[NUM_SUITS][NUM_RANKS] = {
|
||||
{624, 640, 656, 672, 688, 704, 720, 736, 752, 768, 784, 800, 816}
|
||||
};
|
||||
|
||||
void card_init()
|
||||
{
|
||||
GRIT_CPY(&tile_mem[4], deck_gfxTiles);
|
||||
GRIT_CPY(pal_obj_mem, deck_gfxPal);
|
||||
}
|
||||
|
||||
// Card methods
|
||||
Card *card_new(u8 suit, u8 rank)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user