Add logging macros that include the function name (#557)

* Added function name logging to mgba_logger

* Addendum to no-op defines

* Fixed compile errors

* Added "()" to function name in log to make it clearer it's a function

* Corrected documentation

* clang-format...?

* Removed MGBA_LOG_LEVEL_MASK magic number

* Added CHECK_NULL_ARG macros

* clang-format...?

* clang-format for real

* Added documentation for CHECK_NULL_ARG_VOID and CHECK_NULL_ARG_RET

* Fixed typo

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Fixed macro safety by wrappinh with do-while

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Fixed format string cut risk in mgba_func_printf

* clang-format

* clang-format some more

* clang-format for real

* Fixed DEBUG -> INFO in comment

Co-authored-by: Rickey <ric@rf3.xyz>

* Moved NULL-check macros to util.h and renamed them

* Small additions - macro rename + clang-format

* Truncate the string instead of the function name

* Cleaned up code from previous commit

* clang-format

* Added mgba_logger_available check to mgba_func_printf

* Updated documentation for latest change

* Changed CHECK_NULL_ARG functions to generic RETURN_ON_ERROR_VAL functions.

* clang-format

* Changed back to specifically check NULL

* clang-format

* Changed "=" into "==" in the error message

* clang-format

* Fixed forgotten "=="

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Rickey <ric@rf3.xyz>
This commit is contained in:
MeirGavish
2026-06-28 06:54:47 +03:00
committed by GitHub
co-authored by Copilot Autofix powered by AI Rickey
parent 45eac259a5
commit 4d26f13c26
3 changed files with 110 additions and 5 deletions
+32 -1
View File
@@ -17,7 +17,7 @@
* mgba -l 14 game.rom # INFO, WARN, and ERROR
* ```
*
* @note You have to fight with other logs in mgba and DEBUG can get messy.
* @note You have to fight with other logs in mgba and INFO can get messy.
*
* @note FATAL does kill the game. Use with care.
*/
@@ -54,19 +54,50 @@ bool mgba_logger_init(void);
*/
void mgba_printf(MgbaLogLevel level, const char* fmt, ...);
/**
* @brief Print to mgba log with a format string and function name
*
* @param level
* @param func_name Function name - prepended to the log string "<func_name>(): <log_string>"
* @param fmt Format string
* @param ... variadic arguments
*
* @note for all logs, it's cutoff at the hard mgba limit of 0x100
*/
void mgba_func_printf(MgbaLogLevel level, const char* func_name, const char* fmt, ...);
// clang-format off
#ifdef MGBA_LOGGING
#define MGBA_FATAL(...) mgba_printf(MGBA_LOG_FATAL, __VA_ARGS__)
#define MGBA_ERROR(...) mgba_printf(MGBA_LOG_ERROR, __VA_ARGS__)
#define MGBA_WARN(...) mgba_printf(MGBA_LOG_WARN, __VA_ARGS__)
#define MGBA_INFO(...) mgba_printf(MGBA_LOG_INFO, __VA_ARGS__)
#define MGBA_DEBUG(...) mgba_printf(MGBA_LOG_DEBUG, __VA_ARGS__)
#define MGBA_FUNC_LOG(level, ...) mgba_func_printf(level, __func__, __VA_ARGS__)
#define MGBA_FUNC_FATAL(...) MGBA_FUNC_LOG(MGBA_LOG_FATAL, __VA_ARGS__)
#define MGBA_FUNC_ERROR(...) MGBA_FUNC_LOG(MGBA_LOG_ERROR, __VA_ARGS__)
#define MGBA_FUNC_WARN(...) MGBA_FUNC_LOG(MGBA_LOG_WARN, __VA_ARGS__)
#define MGBA_FUNC_INFO(...) MGBA_FUNC_LOG(MGBA_LOG_INFO, __VA_ARGS__)
#define MGBA_FUNC_DEBUG(...) MGBA_FUNC_LOG(MGBA_LOG_DEBUG, __VA_ARGS__)
#else
#define MGBA_FATAL(...) ((void)0)
#define MGBA_ERROR(...) ((void)0)
#define MGBA_WARN(...) ((void)0)
#define MGBA_INFO(...) ((void)0)
#define MGBA_DEBUG(...) ((void)0)
#define MGBA_FUNC_LOG(level, ...) ((void)0)
#define MGBA_FUNC_FATAL(...) ((void)0)
#define MGBA_FUNC_ERROR(...) ((void)0)
#define MGBA_FUNC_WARN(...) ((void)0)
#define MGBA_FUNC_INFO(...) ((void)0)
#define MGBA_FUNC_DEBUG(...) ((void)0)
#endif
// clang-format on
+46
View File
@@ -8,6 +8,9 @@
#define UTIL_H
#include <stdint.h>
#ifdef MGBA_LOGGING
#include "mgba_logger.h"
#endif
/**
* @def GBAL_UNUSED
@@ -56,6 +59,49 @@
// so it needs at least this number of chars to be able to display any suffixed number
#define SUFFIXED_NUM_MIN_REQ_CHARS 4
#ifdef MGBA_LOGGING
#define LOG_ERROR(...) MGBA_FUNC_ERROR(__VA_ARGS__)
#else
// TODO: Add a define to conditionally compile print error to console and add it to the tests?
#define LOG_ERROR(...) ((void)(0))
#endif
/**
* @brief Checks if @p param is NULL and prints error message and returns in case it is.
* Useful for checking arguments to a function or errors during control flow.
*
* This version is for a void function, while @ref GBAL_RETURN_ON_ERROR_VAL_RET is for one with
* a return value.
*/
#define GBAL_RETURN_IF_NULL_VOID(param) \
do \
{ \
if ((param) == NULL) \
{ \
LOG_ERROR("Unexpected value: %s == NULL", #param); \
return; \
} \
} while (0)
/**
* @brief Checks if @p param is equal to NULL
* and prints error message and returns in case it is.
* Useful for checking arguments to a function or errors during control flow.
* @param ret_val The value to return in case @p param is equal to NULL.
*
* This version is for a function that returns a value while @ref GBAL_RETURN_ON_ERROR_VAL_VOID
* is for a void function.
*/
#define GBAL_RETURN_IF_NULL_RET(param, ret_val) \
do \
{ \
if ((param) == NULL) \
{ \
LOG_ERROR("Unexpected value: %s == NULL", #param); \
return (ret_val); \
} \
} while (0)
/**
* @brief Avoid overflow when adding two u32 integers
*
+32 -4
View File
@@ -16,6 +16,7 @@ static const u32 MGBA_ENABLE_MAGIC = 0xC0DE;
static const u32 MGBA_ENABLE_OK = 0x1DEA;
static const u32 MGBA_LOG_SEND = 0x100;
static const u32 MGBA_LOG_BUFFER_SIZE = 0x100;
static const u16 MGBA_LOG_LEVEL_MASK = 0x7;
static bool mgba_logger_available = false;
@@ -26,18 +27,42 @@ bool mgba_logger_init(void)
return mgba_logger_available;
}
void mgba_printf(MgbaLogLevel level, const char* fmt, ...)
static void mgba_vprintf(MgbaLogLevel level, const char* fmt, va_list args)
{
if (!mgba_logger_available || fmt == NULL)
return;
vsnprintf(MGBA_REG_DEBUG_STRING, MGBA_LOG_BUFFER_SIZE, fmt, args);
*MGBA_REG_DEBUG_FLAGS = ((uint16_t)level & MGBA_LOG_LEVEL_MASK) | MGBA_LOG_SEND;
}
void mgba_printf(MgbaLogLevel level, const char* fmt, ...)
{
va_list args;
va_start(args, fmt);
vsnprintf(MGBA_REG_DEBUG_STRING, MGBA_LOG_BUFFER_SIZE, fmt, args);
mgba_vprintf(level, fmt, args);
va_end(args);
*MGBA_REG_DEBUG_FLAGS = ((uint16_t)level & 0x7) | MGBA_LOG_SEND;
}
void mgba_func_printf(MgbaLogLevel level, const char* func_name, const char* fmt, ...)
{
if (!mgba_logger_available || func_name == NULL || fmt == NULL)
{
// The one place where we can't log the error.
return;
}
char printed_str_buff[MGBA_LOG_BUFFER_SIZE];
// Expand the format first so the full string is truncated in case it's too long
va_list args;
va_start(args, fmt);
vsnprintf(printed_str_buff, sizeof(printed_str_buff), fmt, args);
va_end(args);
mgba_printf(level, "%s(): %s", func_name, printed_str_buff);
}
#else
// Noop stubs
@@ -50,4 +75,7 @@ void mgba_printf(MgbaLogLevel level, const char* fmt, ...)
{
}
void mgba_func_printf(MgbaLogLevel level, const char* func_name, const char* fmt, ...)
{
}
#endif