Add splash screen functionality and update game state management
- Introduced GAME_SPLASH_SCREEN state in game.h - Implemented splash_screen_init and splash_screen_update functions in splash_screen.c - Updated game.c to initialize with GAME_SPLASH_SCREEN and handle splash screen updates - Removed old splash screen code from main.c
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@@ -11,7 +11,6 @@ enum AffineBackgroundID background = AFFINE_BG_MAIN_MENU;
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void affine_background_init()
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{
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affine_background_change_background(background);
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affine_background_update();
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bgaff = bg_aff_default;
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