Cleanup for PR, return old sprite tracker
This commit is contained in:
+2
-1
@@ -15,6 +15,7 @@
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#define JOKER_SCORE_TEXT_Y 48
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#define JOKER_SCORE_TEXT_Y 48
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#define NUM_JOKERS_PER_SPRITESHEET 2
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#define NUM_JOKERS_PER_SPRITESHEET 2
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#define MAX_DEFINABLE_JOKERS 150
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static const unsigned int *joker_gfxTiles[] =
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static const unsigned int *joker_gfxTiles[] =
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{
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{
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@@ -50,7 +51,7 @@ static bool used_layers[MAX_JOKER_OBJECTS] = {false}; // Track used layers for j
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// Maps the spritesheet index to the palette bank index allocated to it.
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// Maps the spritesheet index to the palette bank index allocated to it.
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// Spritesheets that were not allocated are
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// Spritesheets that were not allocated are
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static int joker_spritesheet_pb_map[MAX_SPRITES];
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static int joker_spritesheet_pb_map[(MAX_DEFINABLE_JOKERS + 1) / NUM_JOKERS_PER_SPRITESHEET];
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static int joker_pb_num_sprite_users[JOKER_LAST_PB - JOKER_BASE_PB + 1] = { 0 };
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static int joker_pb_num_sprite_users[JOKER_LAST_PB - JOKER_BASE_PB + 1] = { 0 };
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static int get_num_spritesheets()
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static int get_num_spritesheets()
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+10
-3
@@ -1,11 +1,18 @@
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#include "pool.h"
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#include "pool.h"
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#include "util.h"
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void pool_bm_clear_idx(PoolBitmap *bm, int idx)
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void pool_bm_clear_idx(PoolBitmap *bm, int idx)
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{
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{
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// Divide by 32 to get the word index
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// Divide by 32 to get the word index
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uint32_t i = idx >> 5;
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uint32_t i = idx / 32;
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// Get last 5-bits, same as a modulo (% 32) operation on positive numbers
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// Get last 5-bits, same as a modulo (% 32) operation on positive numbers
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uint32_t b = idx & 0x1F;
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uint32_t b = idx % 32;
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// Below are the "fast" forms of the above operations, respectively.
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// These are more efficient, but removed for readability
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// See: https://github.com/cellos51/balatro-gba/pull/132#discussion_r2365966071
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//uint32_t i = idx >> 5;
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//uint32_t b = idx & 0x1F;
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bm->w[i] &= ~((uint32_t)1 << b);
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bm->w[i] &= ~((uint32_t)1 << b);
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}
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}
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@@ -32,7 +39,7 @@ int pool_bm_get_free_idx(PoolBitmap *bm)
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}
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}
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}
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}
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return -1;
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return UNDEFINED;
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}
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}
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+15
-18
@@ -9,34 +9,34 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <maxmod.h>
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#include <maxmod.h>
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#define MAX_SPRITES 128
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#define MAX_AFFINES 32
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#define MAX_AFFINES 32
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#define SPRITE_FOCUS_RAISE_PX 10
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#define SPRITE_FOCUS_RAISE_PX 10
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OBJ_ATTR obj_buffer[MAX_SPRITES];
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OBJ_ATTR obj_buffer[MAX_SPRITES];
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OBJ_AFFINE *obj_aff_buffer = (OBJ_AFFINE*)obj_buffer;
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OBJ_AFFINE *obj_aff_buffer = (OBJ_AFFINE*)obj_buffer;
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typedef struct
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static Sprite *free_sprites[MAX_SPRITES] = {NULL};
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{
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bool used;
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Sprite* p_sprite;
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} _UsedSprite;
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static bool free_affines[MAX_AFFINES] = {false};
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static bool free_affines[MAX_AFFINES] = {false};
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static _UsedSprite free_sprites[MAX_SPRITES] = {{0}};
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// Sprite methods
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// Sprite methods
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Sprite *sprite_new(u16 a0, u16 a1, u32 tid, u32 pb, int sprite_index)
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Sprite *sprite_new(u16 a0, u16 a1, u32 tid, u32 pb, int sprite_index)
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{
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{
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if(free_sprites[sprite_index].used)
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{
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return free_sprites[sprite_index].p_sprite;
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}
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Sprite* sprite = POOL_GET(Sprite);
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Sprite* sprite = POOL_GET(Sprite);
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sprite->obj = NULL;
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sprite->obj = NULL;
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sprite->aff = NULL;
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sprite->aff = NULL;
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if(!free_sprites[sprite_index])
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{
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free_sprites[sprite_index] = sprite;
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}
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else
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{
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POOL_FREE(Sprite, sprite);
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return NULL;
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}
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if (a0 & ATTR0_AFF)
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if (a0 & ATTR0_AFF)
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{
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{
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int aff_index = MAX_AFFINES;
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int aff_index = MAX_AFFINES;
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@@ -70,13 +70,11 @@ Sprite *sprite_new(u16 a0, u16 a1, u32 tid, u32 pb, int sprite_index)
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obj_set_attr(sprite->obj, a0, a1, ATTR2_PALBANK(pb) | tid);
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obj_set_attr(sprite->obj, a0, a1, ATTR2_PALBANK(pb) | tid);
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}
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}
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free_sprites[sprite_index].used = true;
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free_sprites[sprite_index].p_sprite = sprite;
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sprite->idx = sprite_index;
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sprite->idx = sprite_index;
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return sprite;
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return sprite;
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}
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}
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void sprite_destroy(Sprite **sprite)
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void sprite_destroy(Sprite **sprite)
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{
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{
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if (*sprite == NULL) return;
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if (*sprite == NULL) return;
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@@ -88,8 +86,7 @@ void sprite_destroy(Sprite **sprite)
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free_affines[(*sprite)->aff - obj_aff_buffer] = false;
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free_affines[(*sprite)->aff - obj_aff_buffer] = false;
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}
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}
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free_sprites[(*sprite)->idx].used = false;
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free_sprites[(*sprite)->idx] = NULL;
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free_sprites[(*sprite)->idx].p_sprite = NULL;
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POOL_FREE(Sprite, *sprite);
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POOL_FREE(Sprite, *sprite);
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@@ -98,7 +95,7 @@ void sprite_destroy(Sprite **sprite)
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int sprite_get_layer(Sprite *sprite)
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int sprite_get_layer(Sprite *sprite)
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{
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{
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if (sprite == NULL || sprite->obj == NULL) return -1;
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if (sprite == NULL || sprite->obj == NULL) return UNDEFINED;
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return sprite->obj - obj_buffer;
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return sprite->obj - obj_buffer;
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}
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}
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@@ -1,4 +1,6 @@
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#include "pool.h"
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#include "pool.h"
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#include "util.h"
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#include "test_structures.h"
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#include "test_structures.h"
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#include <stdbool.h>
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#include <stdbool.h>
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@@ -93,17 +95,17 @@ int main(void)
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{
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{
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// Test it twice to make sure empty works, kinda hacky.
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// Test it twice to make sure empty works, kinda hacky.
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printf("Testing Pool Fill and Empty 1x.\n");
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printf("Testing Pool Fill and Empty 1x.\n");
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if(!test_fill_and_empty()) return -1;
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if(!test_fill_and_empty()) return UNDEFINED;
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printf("Testing Pool Fill and Empty 2x.\n");
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printf("Testing Pool Fill and Empty 2x.\n");
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if(!test_fill_and_empty()) return -1;
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if(!test_fill_and_empty()) return UNDEFINED;
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// Similarly here, verify that fill, random num removal, refill, and empty
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// Similarly here, verify that fill, random num removal, refill, and empty
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// by refilling and emptying again
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// by refilling and emptying again
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printf("Testing Pool Fill, Partial Empty, Refill, Empty.\n");
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printf("Testing Pool Fill, Partial Empty, Refill, Empty.\n");
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if(!test_fill_and_remove_at_random_and_refill_and_empty()) return -1;
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if(!test_fill_and_remove_at_random_and_refill_and_empty()) return UNDEFINED;
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printf("Testing Pool Fill and Empty.\n");
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printf("Testing Pool Fill and Empty.\n");
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if(!test_fill_and_empty()) return -1;
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if(!test_fill_and_empty()) return UNDEFINED;
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printf("---------------------------------------------------------\n");
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printf("---------------------------------------------------------\n");
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printf("Pool Tests Passed\n");
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printf("Pool Tests Passed\n");
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@@ -139,7 +141,7 @@ int main(void)
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printf("\n");
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printf("\n");
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t1 = get_time();
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t1 = get_time();
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if(!test_fill_and_empty()) return -1;
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if(!test_fill_and_empty()) return UNDEFINED;
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t2 = get_time();
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t2 = get_time();
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printf("Fill and Empty Pool %d times:\n\t", TEST_SIZE);
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printf("Fill and Empty Pool %d times:\n\t", TEST_SIZE);
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print_time_diff(t1, t2);
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print_time_diff(t1, t2);
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