diff --git a/graphics/background_run_setup_gfx.png b/graphics/background_run_setup_gfx.png index 5f24422..573502a 100644 Binary files a/graphics/background_run_setup_gfx.png and b/graphics/background_run_setup_gfx.png differ diff --git a/source/game/run_setup.c b/source/game/run_setup.c index aa9fc76..ec99073 100644 --- a/source/game/run_setup.c +++ b/source/game/run_setup.c @@ -112,8 +112,9 @@ static StateMachine run_setup_sm = { ******************************************************************************/ // clang-format off -static const Rect RUN_SETUP_RESUME_TAB_DISABLED_SRC = {19, 22, 23, 23}; -static const BG_POINT RUN_SETUP_RESUME_TAB_DISABLED_DEST_POS = {15, 1}; +// Uncomment when tab row is re-added +//static const Rect RUN_SETUP_RESUME_TAB_DISABLED_SRC = {19, 22, 23, 23}; +//static const BG_POINT RUN_SETUP_RESUME_TAB_DISABLED_DEST_POS = {15, 1}; static const BG_POINT RUN_SETUP_FRAME_BG_SE_FILL_SRC_POS = {9 , 31}; @@ -655,8 +656,9 @@ static void choose_deck_substate_init(void) // TODO: add left/right navigation arrows once more decks have been implemented // Set Tab to "New Run" - main_bg_se_copy_rect(RUN_SETUP_RESUME_TAB_DISABLED_SRC, RUN_SETUP_RESUME_TAB_DISABLED_DEST_POS); - tab_set_highlight(RUN_SETUP_TAB_NEW_RUN); + // Uncomment when tab row is re-added + //main_bg_se_copy_rect(RUN_SETUP_RESUME_TAB_DISABLED_SRC, RUN_SETUP_RESUME_TAB_DISABLED_DEST_POS); + //tab_set_highlight(RUN_SETUP_TAB_NEW_RUN); // Set button highlights button_set_highlight(&change_deck_button, true);