Refactor - removed tile_mem obj charblock index magic number (#293)

This commit is contained in:
MeirGavish
2025-12-10 17:13:59 -08:00
committed by GitHub
parent 2fb9e6d633
commit 5a4856ec82
4 changed files with 14 additions and 4 deletions
+6 -2
View File
@@ -107,8 +107,12 @@ static void s_blind_gfx_init(enum BlindType type)
{
// TODO: Re-add grit copy. You need to decouple the blind graphics first.
// This will allow this function to change the boss graphics info
// GRIT_CPY(&tile_mem[4][_blind_type_map[type].pal_info.tid], tiles);
// GRIT_CPY(&tile_mem[TILE_MEM_OBJ_CHARBLOCK0_IDX][_blind_type_map[type].pal_info.tid], tiles);
BlindGfxInfo* p_gfx = &_blind_type_map[type].gfx_info;
memcpy32(&tile_mem[4][p_gfx->tid], p_gfx->tiles, BLIND_SPRITE_COPY_SIZE);
memcpy32(
&tile_mem[TILE_MEM_OBJ_CHARBLOCK0_IDX][p_gfx->tid],
p_gfx->tiles,
BLIND_SPRITE_COPY_SIZE
);
memcpy16(&pal_obj_bank[p_gfx->pb], p_gfx->palette, PAL_ROW_LEN);
}