Refactor - removed tile_mem obj charblock index magic number (#293)

This commit is contained in:
MeirGavish
2025-12-10 17:13:59 -08:00
committed by GitHub
parent 2fb9e6d633
commit 5a4856ec82
4 changed files with 14 additions and 4 deletions
+1 -1
View File
@@ -90,7 +90,7 @@ void card_object_set_sprite(CardObject* card_object, int layer)
{
int tile_index = CARD_TID + (layer * CARD_SPRITE_OFFSET);
memcpy32(
&tile_mem[4][tile_index],
&tile_mem[TILE_MEM_OBJ_CHARBLOCK0_IDX][tile_index],
&deck_gfxTiles
[_card_sprite_lut[card_object->card->suit][card_object->card->rank] * TILE_SIZE],
TILE_SIZE * CARD_SPRITE_OFFSET