Complete refactor of naming conventions for memcpy
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@@ -136,6 +136,6 @@ void memcpy16_tile8_with_palette_offset(u16* dst, const u16* src, uint hwcount,
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* This is useful because grit always loads the palette to the beginning of
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* pal_bg_mem[]
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*/
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void memcpy32_tile8_with_palette_offset(u32* dst, const u32* src, uint hwcount, u8 palette_offset);
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void memcpy32_tile8_with_palette_offset(u32* dst, const u32* src, uint wcount, u8 palette_offset);
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#endif //GRAPHIC_UTILS_H
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