refactor: update blind and joker definitions; change game state to GAME_BLIND_SELECT

This commit is contained in:
cellos51
2025-07-23 17:31:21 -04:00
parent 300e725dfe
commit 6a326e27fe
3 changed files with 12 additions and 10 deletions
+4 -3
View File
@@ -18,9 +18,10 @@ static const int ante_lut[MAX_ANTE + 1] = {100, 300, 800, 2000, 5000, 11000, 200
#define BIG_BLIND_PB 2
#define BOSS_BLIND_PB 3
#define SMALL_BLIND_TID 832
#define BIG_BLIND_TID (SMALL_BLIND_TID + 16)
#define BOSS_BLIND_TID (BIG_BLIND_TID + 16)
#define BLIND_SPRITE_OFFSET 16
#define SMALL_BLIND_TID 960
#define BIG_BLIND_TID (BLIND_SPRITE_OFFSET * BIG_BLIND)
#define BOSS_BLIND_TID (BLIND_SPRITE_OFFSET * BOSS_BLIND)
#define BLIND_TEXT_COLOR_INDEX 1
#define BLIND_SHADOW_COLOR_INDEX 2