From 742114792d821d2903cfd086048c9b51258d35a0 Mon Sep 17 00:00:00 2001 From: MeirGavish Date: Mon, 4 Aug 2025 20:27:03 +0300 Subject: [PATCH] Fixed game starting at shop --- source/game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/game.c b/source/game.c index 03dad5a..6fbb685 100644 --- a/source/game.c +++ b/source/game.c @@ -29,7 +29,7 @@ static uint timer = 0; // This might already exist in libtonc but idk so i'm jus static int game_speed = 1; static int background = 0; -static enum GameState game_state = GAME_SHOP; // The current game state, this is used to determine what the game is doing at any given time +static enum GameState game_state = GAME_BLIND_SELECT; // The current game state, this is used to determine what the game is doing at any given time static enum HandState hand_state = HAND_DRAW; static enum PlayState play_state = PLAY_PLAYING; static int state = 0; // General state variable, used for switch statements in each game state related function