Implement new sprite_object_position function (#559)
Co-authored-by: MathisMartin31 <mathis.martin31@gmail.com>
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+1
-4
@@ -196,10 +196,7 @@ void sprite_object_set_sprite(SpriteObject* sprite_object, Sprite* sprite)
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void sprite_object_reset_transform(SpriteObject* sprite_object)
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{
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sprite_object->tx = 0; // Target position
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sprite_object->ty = 0;
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sprite_object->x = 0;
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sprite_object->y = 0;
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sprite_object_position(sprite_object, 0, 0); // Target position
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sprite_object->vx = 0;
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sprite_object->vy = 0;
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sprite_object->tscale = FIX_ONE; // Target scale
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