Added flag to Makefile to treat warnings as errors that fail build, and commented out code in game.c to be warning free
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@@ -38,7 +38,7 @@ GRAPHICS := graphics
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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ARCH := -mthumb -mthumb-interwork
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ARCH := -mthumb -mthumb-interwork
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CFLAGS := -O3 -Wall \
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CFLAGS := -O3 -Wall -Werror\
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-mcpu=arm7tdmi -mtune=arm7tdmi \
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-mcpu=arm7tdmi -mtune=arm7tdmi \
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-ffast-math -fomit-frame-pointer -funroll-loops \
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-ffast-math -fomit-frame-pointer -funroll-loops \
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$(ARCH)
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$(ARCH)
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+3
-1
@@ -2030,7 +2030,9 @@ void game_round_end()
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case 6: // This state handles displaying the rewards earned from the completed round
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case 6: // This state handles displaying the rewards earned from the completed round
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{
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{
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int hand_y = 0;
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int hand_y = 0;
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int interest_y = 0;
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// TODO: Implement interest
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//int interest_y = 0;
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if (hands > 0)
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if (hands > 0)
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{
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{
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