Fix errors introduced by latest commits
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@@ -591,12 +591,12 @@ static JokerEffect blueprint_joker_effect(Joker *joker, Card *scored_card) {
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for (int i = 0; i < list_get_size(jokers); i++ ) {
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for (int i = 0; i < list_get_size(jokers); i++ ) {
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JokerObject* curr_joker_object = list_get(jokers, i);
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JokerObject* curr_joker_object = list_get(jokers, i);
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if (trigger_next_joker) {
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if (trigger_next_joker) {
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effect = joker_get_score_effect(joker_object->joker, scored_card);
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effect = joker_get_score_effect(curr_joker_object->joker, scored_card);
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break;
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break;
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}
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}
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// JOKER_BLUEPRINT_ID (joker.h) will need to be updated
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// JOKER_BLUEPRINT_ID (joker.h) will need to be updated
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if (curr_joker_object->joke == joker)
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if (curr_joker_object->joker == joker)
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trigger_next_joker = true;
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trigger_next_joker = true;
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}
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}
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@@ -606,7 +606,8 @@ static JokerEffect blueprint_joker_effect(Joker *joker, Card *scored_card) {
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__attribute__((unused))
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__attribute__((unused))
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static JokerEffect brainstorm_joker_effect(Joker *joker, Card *scored_card) {
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static JokerEffect brainstorm_joker_effect(Joker *joker, Card *scored_card) {
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JokerEffect effect = {0};
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JokerEffect effect = {0};
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if (joker->processed)
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static bool in_brainstorm = false;
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if (in_brainstorm)
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return effect;
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return effect;
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List* jokers = get_jokers();
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List* jokers = get_jokers();
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@@ -615,9 +616,9 @@ static JokerEffect brainstorm_joker_effect(Joker *joker, Card *scored_card) {
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// JOKER_BRAINSTORM_ID (joker.h) will need to be updated
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// JOKER_BRAINSTORM_ID (joker.h) will need to be updated
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if (first_joker != NULL && first_joker->joker->id != JOKER_BRAINSTORM_ID) {
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if (first_joker != NULL && first_joker->joker->id != JOKER_BRAINSTORM_ID) {
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// manually flip this to avoid infinite blueprint + brainstorm loops
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// manually flip this to avoid infinite blueprint + brainstorm loops
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joker->processed = true;
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in_brainstorm = true;
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effect = joker_get_score_effect(first_joker->joker, scored_card);
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effect = joker_get_score_effect(first_joker->joker, scored_card);
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joker->processed = false;
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in_brainstorm = false;
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}
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}
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return effect;
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return effect;
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