Added art for Jokers Bootstraps by @MathisMartin31 and @noctowlhoot and Pareidolia by @NoWhammies10 and @MeirGavish (jokers rearranged for palette optimization)

This commit is contained in:
MeirGavish
2025-10-09 23:42:07 +03:00
parent 609e1f19b6
commit 9d1a51884f
9 changed files with 12 additions and 10 deletions
+7 -8
View File
@@ -531,10 +531,6 @@ static JokerEffect the_tribe_joker_effect(Joker *joker, Card *scored_card) {
return effect;
}
// Using __attribute__((unused)) for jokers with no sprites yet to avoid warning
// Remove the attribute once they have sprites
// graphics available from @MathisMartin31
__attribute__((unused))
static JokerEffect bootstraps_joker_effect(Joker *joker, Card *scored_card) {
JokerEffect effect = {0};
if (scored_card != NULL)
@@ -545,6 +541,8 @@ static JokerEffect bootstraps_joker_effect(Joker *joker, Card *scored_card) {
return effect;
}
// Using __attribute__((unused)) for jokers with no sprites yet to avoid warning
// Remove the attribute once they have sprites
// no graphics available but ready to be used if wanted when graphics available
__attribute__((unused))
static JokerEffect shoot_the_moon_joker_effect(Joker *joker, Card *scored_card) {
@@ -658,8 +656,8 @@ const JokerInfo joker_registry[] = {
{ COMMON_JOKER, 4, business_card_joker_effect }, // 27
// Business card should be paired with Shortcut for palette optimization when it's added
{ COMMON_JOKER, 4, scary_face_joker_effect }, // 28
{ COMMON_JOKER, 4, smiley_face_joker_effect }, // 29
{ COMMON_JOKER, 5, raised_fist_joker_effect }, // 30
{ UNCOMMON_JOKER, 7, bootstraps_joker_effect}, // 29
{ UNCOMMON_JOKER, 5, NULL /* Pareidolia */ }, // 30
{ COMMON_JOKER, 6, reserved_parking_joker_effect }, // 31
{ COMMON_JOKER, 4, abstract_joker_effect }, // 32
{ UNCOMMON_JOKER, 6, bull_joker_effect}, // 33
@@ -670,13 +668,14 @@ const JokerInfo joker_registry[] = {
{ RARE_JOKER, 8, the_tribe_joker_effect}, // 38
{ RARE_JOKER, 10, blueprint_joker_effect }, // 39
{ RARE_JOKER, 10, brainstorm_joker_effect }, // 40
{ COMMON_JOKER, 5, raised_fist_joker_effect }, // 41
{ COMMON_JOKER, 4, smiley_face_joker_effect }, // 42
// The following jokers don't have sprites yet,
// uncomment them when their sprites are added.
#if 0
{ UNCOMMON_JOKER, 5, NULL /* Pareidolia */ }, // 41
{ UNCOMMON_JOKER, 6, acrobat_joker_effect },
{ UNCOMMON_JOKER, 7, bootstraps_joker_effect},
{ COMMON_JOKER, 5, shoot_the_moon_joker_effect},
#endif
};