Added art for xmult hand jokers The Duo The Trio, The Family, The Order, and The Tribe by @MathisMartin31
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@@ -14,4 +14,7 @@ DEF_JOKER_GFX(12)
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DEF_JOKER_GFX(13)
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DEF_JOKER_GFX(13)
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DEF_JOKER_GFX(14)
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DEF_JOKER_GFX(14)
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DEF_JOKER_GFX(15)
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DEF_JOKER_GFX(15)
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DEF_JOKER_GFX(16)
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DEF_JOKER_GFX(16)
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DEF_JOKER_GFX(17)
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DEF_JOKER_GFX(18)
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DEF_JOKER_GFX(19)
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@@ -18,5 +18,8 @@
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#include "joker_gfx14.h"
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#include "joker_gfx14.h"
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#include "joker_gfx15.h"
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#include "joker_gfx15.h"
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#include "joker_gfx16.h"
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#include "joker_gfx16.h"
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#include "joker_gfx17.h"
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#include "joker_gfx18.h"
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#include "joker_gfx19.h"
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#endif
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#endif
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+6
-16
@@ -464,7 +464,6 @@ static JokerEffect odd_todd_joker_effect(Joker *joker, Card *scored_card) {
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return effect;
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return effect;
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}
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}
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__attribute__((unused))
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static JokerEffect the_duo_joker_effect(Joker *joker, Card *scored_card) {
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static JokerEffect the_duo_joker_effect(Joker *joker, Card *scored_card) {
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JokerEffect effect = {0};
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JokerEffect effect = {0};
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if (scored_card != NULL)
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if (scored_card != NULL)
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@@ -480,9 +479,6 @@ static JokerEffect odd_todd_joker_effect(Joker *joker, Card *scored_card) {
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return effect;
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return effect;
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}
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}
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// graphics available from @MathisMartin31
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__attribute__((unused))
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static JokerEffect the_trio_joker_effect(Joker *joker, Card *scored_card) {
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static JokerEffect the_trio_joker_effect(Joker *joker, Card *scored_card) {
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JokerEffect effect = {0};
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JokerEffect effect = {0};
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if (scored_card != NULL)
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if (scored_card != NULL)
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@@ -498,8 +494,6 @@ static JokerEffect odd_todd_joker_effect(Joker *joker, Card *scored_card) {
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return effect;
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return effect;
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}
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}
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// graphics available from @MathisMartin31
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__attribute__((unused))
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static JokerEffect the_family_joker_effect(Joker *joker, Card *scored_card) {
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static JokerEffect the_family_joker_effect(Joker *joker, Card *scored_card) {
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JokerEffect effect = {0};
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JokerEffect effect = {0};
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if (scored_card != NULL)
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if (scored_card != NULL)
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@@ -515,8 +509,6 @@ static JokerEffect odd_todd_joker_effect(Joker *joker, Card *scored_card) {
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return effect;
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return effect;
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}
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}
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// graphics available from @MathisMartin31
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__attribute__((unused))
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static JokerEffect the_order_joker_effect(Joker *joker, Card *scored_card) {
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static JokerEffect the_order_joker_effect(Joker *joker, Card *scored_card) {
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JokerEffect effect = {0};
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JokerEffect effect = {0};
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if (scored_card != NULL)
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if (scored_card != NULL)
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@@ -531,8 +523,6 @@ static JokerEffect odd_todd_joker_effect(Joker *joker, Card *scored_card) {
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return effect;
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return effect;
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}
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}
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// graphics available from @MathisMartin31
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__attribute__((unused))
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static JokerEffect the_tribe_joker_effect(Joker *joker, Card *scored_card) {
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static JokerEffect the_tribe_joker_effect(Joker *joker, Card *scored_card) {
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JokerEffect effect = {0};
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JokerEffect effect = {0};
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if (scored_card != NULL)
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if (scored_card != NULL)
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@@ -643,16 +633,16 @@ const JokerInfo joker_registry[] = {
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{ COMMON_JOKER, 6, reserved_parking_joker_effect }, // 31
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{ COMMON_JOKER, 6, reserved_parking_joker_effect }, // 31
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{ COMMON_JOKER, 4, abstract_joker_effect }, // 32
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{ COMMON_JOKER, 4, abstract_joker_effect }, // 32
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{ UNCOMMON_JOKER, 6, bull_joker_effect}, // 33
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{ UNCOMMON_JOKER, 6, bull_joker_effect}, // 33
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{ RARE_JOKER, 8, the_duo_joker_effect}, // 34
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{ RARE_JOKER, 8, the_trio_joker_effect}, // 35
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{ RARE_JOKER, 8, the_family_joker_effect}, // 36
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{ RARE_JOKER, 8, the_order_joker_effect}, // 37
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{ RARE_JOKER, 8, the_tribe_joker_effect}, // 38
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// The following jokers don't have sprites yet,
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// The following jokers don't have sprites yet,
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// uncomment them when their sprites are added.
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// uncomment them when their sprites are added.
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#if 0
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#if 0
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{ RARE_JOKER, 8, the_duo_joker_effect},
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{ UNCOMMON_JOKER, 7, bootstraps_joker_effect},
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{ RARE_JOKER, 8, the_trio_joker_effect},
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{ RARE_JOKER, 8, the_family_joker_effect},
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{ RARE_JOKER, 8, the_order_joker_effect},
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{ RARE_JOKER, 8, the_tribe_joker_effect},
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{ UNCOMMON_JOKER, 7, bootstraps_joker_effect},
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{ COMMON_JOKER, 5, shoot_the_moon_joker_effect},
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{ COMMON_JOKER, 5, shoot_the_moon_joker_effect},
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#endif
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#endif
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};
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};
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