Avoid non-small blind selection because it currently crashes the game

This commit is contained in:
MeirGavish
2025-07-11 18:42:53 +03:00
parent 4e5e1f340e
commit a9a49e0884
+2 -1
View File
@@ -2146,7 +2146,8 @@ void game_blind_select()
// TODO: Figure out why this animation doesn't display... // TODO: Figure out why this animation doesn't display...
main_bg_se_copy_rect_1_tile_vert(POP_MENU_ANIM_RECT, SE_DOWN); main_bg_se_copy_rect_1_tile_vert(POP_MENU_ANIM_RECT, SE_DOWN);
} }
else // TODO: Currently selecting other blinds crashes, remove this condition once fixed
else if (current_blind == SMALL_BLIND)
{ {
game_set_state(GAME_PLAYING); game_set_state(GAME_PLAYING);
timer = 0; timer = 0;