Refactor/round end (#479)

* Initial round_end extraction

* move hands to game vars

* Checkpoint

* Finish removing all variables for state fns

* Move over round_end substate functions

* Move over round_end with compile

* working in general

* Fix round start state issue

* clang-format

* Fix clang format issue

* PR fixes and standardize types in game vars struct

* Clang-format
This commit is contained in:
Rickey
2026-05-13 18:22:02 -07:00
committed by GitHub
parent 57ec84fcc7
commit b1c2b7f35e
10 changed files with 606 additions and 547 deletions
+8
View File
@@ -9,6 +9,14 @@
#define TM_ZERO 0
#define TM_REWARDS_ELLIPSIS_PRINT_START 2
#define TM_REWARDS_ELLIPSIS_PRINT_END 16
#define TM_REWARD_DISPLAY_INTERVAL 15
#define TM_REWARD_INCREMENT_INTERVAL 20
#define TM_DISPLAY_REWARDS_CONT_WAIT (TM_REWARDS_ELLIPSIS_PRINT_END + TM_REWARD_DISPLAY_INTERVAL)
#define TM_HAND_REWARD_INCR_WAIT (TM_DISPLAY_REWARDS_CONT_WAIT + TM_REWARD_DISPLAY_INTERVAL)
#define MENU_POP_OUT_ANIM_FRAMES 20
#endif // TIMER_H