From beaf365e0ccf9baa1ecd8c069430850ced929d81 Mon Sep 17 00:00:00 2001 From: cellos51 Date: Fri, 11 Jul 2025 13:52:33 -0400 Subject: [PATCH] Fixed compilation issue and changed default background --- source/game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/game.c b/source/game.c index 9fc8bc9..ce70d62 100644 --- a/source/game.c +++ b/source/game.c @@ -834,7 +834,7 @@ void game_init() deck[j] = temp; } - change_background(BG_ID_CARD_SELECTING); + change_background(BG_ID_BLIND_SELECT); tte_printf("#{P:%d,%d; cx:0xF000}%d/%d", DECK_SIZE_RECT.left, DECK_SIZE_RECT.top, deck_get_size(), deck_get_max_size()); // Deck size/max size @@ -2148,7 +2148,7 @@ void game_blind_select() if (timer < MENU_POP_OUT_ANIM_FRAMES) { // TODO: Figure out why this animation doesn't display... - main_bg_se_copy_rect_1_tile_vert(POP_MENU_ANIM_RECT, SE_DOWN); + main_bg_se_copy_rect_1_tile_vert(POP_MENU_ANIM_RECT_DOWN, SE_DOWN); } // TODO: Currently selecting other blinds crashes, remove this condition once fixed else if (current_blind == SMALL_BLIND)