Added copliot's changes
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@@ -30,7 +30,7 @@ void affine_background_update()
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asx.tex_y = 14400;
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asx.sx = 128;
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asx.sy = 128;
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asx.alpha = 1000; // This slightly rotates it which increases the percieved resolution of the background
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asx.alpha = 1000; // This slightly rotates it which increases the perceived resolution of the background
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break;
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case AFFINE_BG_GAME:
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asx.scr_x = 0;
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@@ -66,7 +66,7 @@ void affine_background_load_palette(const u16 *src)
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void affine_background_change_background(enum AffineBackgroundID new_bg)
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{
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background = new_bg;
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switch (background)
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{
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case AFFINE_BG_MAIN_MENU:
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