Added copliot's changes
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@@ -30,7 +30,7 @@ void affine_background_update()
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asx.tex_y = 14400;
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asx.tex_y = 14400;
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asx.sx = 128;
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asx.sx = 128;
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asx.sy = 128;
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asx.sy = 128;
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asx.alpha = 1000; // This slightly rotates it which increases the percieved resolution of the background
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asx.alpha = 1000; // This slightly rotates it which increases the perceived resolution of the background
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break;
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break;
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case AFFINE_BG_GAME:
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case AFFINE_BG_GAME:
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asx.scr_x = 0;
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asx.scr_x = 0;
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@@ -2707,15 +2707,10 @@ void game_main_menu()
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}
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}
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else if (key_hit(KEY_RIGHT))
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else if (key_hit(KEY_RIGHT))
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{
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{
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// TODO: Don't allow cursor on sold items
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if (selection_x < MAIN_MENU_BUTTONS)
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if (selection_x < MAIN_MENU_BUTTONS)
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{
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{
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selection_x++;
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selection_x++;
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}
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}
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else if (selection_x < MAIN_MENU_BUTTONS)
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{
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selection_x++;
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}
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}
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}
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if (selection_x == 0) // Play button
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if (selection_x == 0) // Play button
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