Cleanup for PR
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@@ -50,7 +50,7 @@ static bool used_layers[MAX_JOKER_OBJECTS] = {false}; // Track used layers for j
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// Maps the spritesheet index to the palette bank index allocated to it.
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// Spritesheets that were not allocated are
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static int joker_spritesheet_pb_map[128];
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static int joker_spritesheet_pb_map[MAX_SPRITES];
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static int joker_pb_num_sprite_users[JOKER_LAST_PB - JOKER_BASE_PB + 1] = { 0 };
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static int get_num_spritesheets()
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