[Refactor] Moved reset_top_left_panel_bottom_row() to common_ui.c/.h (#581)

This commit is contained in:
MeirGavish
2026-07-06 06:26:18 +03:00
committed by GitHub
parent 9a4aaca399
commit da16e6a486
5 changed files with 30 additions and 29 deletions
+16 -15
View File
@@ -9,21 +9,22 @@
#include "graphic_utils.h"
// clang-format off
// Points x y
static const BG_POINT CUR_BLIND_TOKEN_POS = {8, 18};
static const BG_POINT TOP_LEFT_PANEL_POINT = {0, 0};
static const BG_POINT ROUND_END_REWARDS_ELLIPSIS_POS = {10, 13};
static const BG_POINT JOKER_DISCARD_TARGET = {240, 30};
static const BG_POINT HELD_JOKERS_POS = {108, 10};
// Rects left top right bottom
static const Rect TOP_LEFT_PANEL_ANIM_RECT = {0, 0, 8, 4};
static const Rect POP_MENU_ANIM_RECT = {9, 7, 24, 31};
static const Rect DECK_ANIM_RECT = {25, 14, 28, 23}; // Can be used for the Shop and Blind Select screen
static const Rect TOP_LEFT_ITEM_SRC_RECT = {0, 20, 8, 25};
static const Rect BLIND_REWARD_RECT = {40, 32, 64, 40};
static const Rect BLIND_REQ_TEXT_RECT = {32, 24, 64, 32};
static const Rect PLAYING_SCREEN_RECT = {72, 0, 240, 160};
static const Rect HAND_SIZE_RECT = {128, 128, 152, 160}; // Seems to include both SELECT and PLAYING
// Points x y
static const BG_POINT CUR_BLIND_TOKEN_POS = {8, 18};
static const BG_POINT TOP_LEFT_PANEL_POINT = {0, 0};
static const BG_POINT ROUND_END_REWARDS_ELLIPSIS_POS = {10, 13};
static const BG_POINT JOKER_DISCARD_TARGET = {240, 30};
static const BG_POINT HELD_JOKERS_POS = {108, 10};
// Rects left top right bottom
static const Rect TOP_LEFT_PANEL_ANIM_RECT = {0, 0, 8, 4};
static const Rect POP_MENU_ANIM_RECT = {9, 7, 24, 31};
static const Rect DECK_ANIM_RECT = {25, 14, 28, 23}; // Can be used for the Shop and Blind Select screen
static const Rect TOP_LEFT_ITEM_SRC_RECT = {0, 20, 8, 25};
static const Rect TOP_LEFT_PANEL_BOTTOM_ROW_RESET_RECT = {0, 28, 8, 28};
static const Rect BLIND_REWARD_RECT = {40, 32, 64, 40};
static const Rect BLIND_REQ_TEXT_RECT = {32, 24, 64, 32};
static const Rect PLAYING_SCREEN_RECT = {72, 0, 240, 160};
static const Rect HAND_SIZE_RECT = {128, 128, 152, 160}; // Seems to include both SELECT and PLAYING
// clang-format on
#endif // LAYOUT_H