Remove unnecessary joker initialization in game_start and set game state to GAME_BLIND_SELECT

This commit is contained in:
cellos51
2025-08-24 13:47:59 -04:00
parent 53e6156397
commit da6248036c
+2 -2
View File
@@ -1111,8 +1111,6 @@ void game_start()
card_destroy(&main_menu_ace->card);
card_object_destroy(&main_menu_ace);
jokers_avialable_to_shop_init();
hands = max_hands;
discards = max_discards;
@@ -1142,6 +1140,8 @@ void game_start()
display_money(money); // Set the money display
tte_printf("#{P:%d,%d; cx:0x%X000}%d#{cx:0x%X000}/%d", ANTE_TEXT_RECT.left, ANTE_TEXT_RECT.top, TTE_YELLOW_PB, ante, TTE_WHITE_PB, MAX_ANTE); // Ante
game_set_state(GAME_BLIND_SELECT);
}
static void game_playing_process_hand_select_input()