Refactor - Replaced magic number copies with main_bg_se_copy_rect() (#192)
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@@ -113,7 +113,7 @@ void main_bg_se_copy_rect_1_tile_vert(Rect se_rect, int direction);
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* se_rect dimensions are in number of tiles.
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* x and y are the coordinates in number of tiles.
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*/
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void main_bg_se_copy_rect(Rect se_rect, BG_POINT pos);
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void main_bg_se_copy_rect(Rect se_rect, BG_POINT dest_pos);
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/* Copies a screen entry to a rect in the main background.
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* se_rect dimensions are in number of tiles.
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