Replace Malloc With Pools
This commit introduces an object pool and replaces instances of malloc with pools where sensible.
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@@ -0,0 +1,54 @@
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#ifndef POOL_H
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#define POOL_H
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#include <tonc.h>
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#define POOL_BITS_PER_WORD 32
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#define POOL_WORD_T u32
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#define POOL_MAX_CAPACITY 128
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typedef struct PoolBitmap {
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u32 *w;
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u32 nbits;
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u32 nwords;
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} PoolBitmap;
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void pool_clear_idx(PoolBitmap *bm, int idx);
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int pool_get_free_idx(PoolBitmap *bm);
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#define DECLARE_POOL_TYPE(type) \
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typedef struct type##Pool { \
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PoolBitmap bm; \
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type * objects; \
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u32 max_entries; \
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} type##Pool; \
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type *pool_get_##type(type##Pool* pool); \
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void pool_free_##type(type##Pool *pool, type *obj); \
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void pool_init_##type(type##Pool *pool);
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#define DEFINE_POOL_TYPE(type, capacity) \
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static type type##_storage[capacity]; \
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static u32 type##_bitmap_w[sizeof(POOL_WORD_T)] = {0}; \
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static type##Pool type##_pool = { \
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.bm = { \
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.w = type##_bitmap_w, \
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.nbits = POOL_BITS_PER_WORD, \
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.nwords = sizeof(POOL_WORD_T)}, \
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.objects = type##_storage, \
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.max_entries = capacity, \
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}; \
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type * pool_get_##type(type##Pool *pool) { \
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int free_offset = pool_get_free_idx(&pool->bm); \
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if(free_offset == -1) return NULL; \
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return &pool->objects[free_offset]; \
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} \
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void pool_free_##type(type##Pool *pool, type *entry) { \
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if(entry == NULL) return; \
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int offset = entry - &pool->objects[0]; \
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pool_clear_idx(&pool->bm, offset); \
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}
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#define POOL_GET(type) pool_get_##type(&type##_pool)
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#define POOL_FREE(type, obj) pool_free_##type(&type##_pool, obj)
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#endif
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+1
-1
@@ -63,4 +63,4 @@ Sprite* sprite_object_get_sprite(SpriteObject* sprite_object);
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void sprite_object_set_focus(SpriteObject* sprite_object, bool focus);
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bool sprite_object_is_focused(SpriteObject* sprite_object);
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#endif // SPRITE_H
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#endif // SPRITE_H
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