diff --git a/source/game.c b/source/game.c index 8face10..65fa248 100644 --- a/source/game.c +++ b/source/game.c @@ -385,7 +385,9 @@ void change_background(int id) } else if (current_blind == BOSS_BLIND) { - + int y_from = 27; + int y_to = 1; + memcpy16(&se_mem[MAIN_BG_SBB][32 * y_to], &se_mem[MAIN_BG_SBB][32 * y_from], 9); } // This would change the palette of the background to match the blind, but the backgroun doesn't use the blind token's exact colors so a different approach is required