Refactor of scoring flow, Joker Callbacks and Card Retriggers (#160)
* Remove Baseball Card for now, will have to wait a future PR * Removed cards held in hand joker scoring stage - should be in another PR --------- Co-authored-by: MonteCrysto <mathis.martin31@gmail.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: MeirGavish <meir.gavish@gmail.com>
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MonteCrysto
Copilot
MeirGavish
parent
2c532b5bd8
commit
eb815b7820
+3
-1
@@ -53,7 +53,8 @@ enum HandState
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enum PlayState
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{
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PLAY_PLAYING,
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PLAY_SCORING,
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PLAY_SCORING_CARDS,
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PLAY_SCORING_JOKERS,
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PLAY_ENDING,
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PLAY_ENDED
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};
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@@ -104,6 +105,7 @@ int get_hand_top(void);
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int hand_get_size(void);
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CardObject** get_played_array(void);
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int get_played_top(void);
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int get_scored_card_index(void);
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List* get_jokers(void);
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bool is_joker_owned(int joker_id);
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bool card_is_face(Card *card);
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