Added some documentation to memcpy16_tile8_with_palette_offset()
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@@ -122,7 +122,11 @@ void update_text_rect_to_right_align_num(Rect* rect, int num, int overflow_direc
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/*Copies 16 bit data from src to dst, applying a palette offset to the data.
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/*Copies 16 bit data from src to dst, applying a palette offset to the data.
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* This is intended solely for use with tile8/8bpp data for dst and src.
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* This is intended solely for use with tile8/8bpp data for dst and src.
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* The palette offset allows the tiles to use a different location in the palette
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* memory
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* This is useful because grit always loads the palette to the beginning of
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* pal_bg_mem[]
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*/
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*/
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void memcpy16_tile8_with_palette_offset(void* dst, const void* src, uint hwcount, u8 palette_offset);
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void memcpy16_tile8_with_palette_offset(void* dst, const void* src, uint hwcount, u8 palette_offset);
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#endif //GRAPHIC_UTILS_H
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#endif //GRAPHIC_UTILS_H
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