From f392237b68e702677e559182bc73761423c587c9 Mon Sep 17 00:00:00 2001 From: MeirGavish Date: Tue, 8 Jul 2025 19:15:12 +0300 Subject: [PATCH] Fixed indent error from previous commit --- source/game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/game.c b/source/game.c index 6c3140c..c226f36 100644 --- a/source/game.c +++ b/source/game.c @@ -593,8 +593,8 @@ void game_init() obj_hide(round_end_blind_token->obj); // Hide the blind token sprite for now // Fill the deck with all the cards. Later on this can be replaced with a more dynamic system that allows for different decks and card types. - for (int suit = 0; suit < NUM_SUITS; suit++) - { + for (int suit = 0; suit < NUM_SUITS; suit++) + { for (int rank = 0; rank < NUM_RANKS; rank++) { Card *card = card_new(suit, rank);