Removed magic numbers for card score length and intmax buffer sizes
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@@ -6,6 +6,8 @@
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#define MAX_JOKERS_HELD_SIZE 5 // This doesn't account for negatives right now.
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#define MAX_SHOP_JOKERS 2 // TODO: Make this dynamic and allow for other items besides jokers
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#define MAX_SELECTION_SIZE 5
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#define MAX_CARD_SCORE_DIGITS 2 // Current digit limit for score received from cards including mult etc. from jokers
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#define MAX_CARD_SCORE_STR_LEN (MAX_CARD_SCORE_DIGITS + 1) // For the '+' or 'X'
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#define FRAMES(x) (((x) + game_speed - 1) / game_speed)
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// TODO: Turn into enum?
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@@ -43,6 +43,9 @@
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// Tile size in pixels, both height and width as tiles are square
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#define TILE_SIZE 8
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// By default TTE characters occupy a single tile
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#define TTE_CHAR_SIZE TILE_SIZE
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typedef struct
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{
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int left;
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@@ -37,6 +37,8 @@ static inline int get_digits_even(int n)
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#define NUM_ELEM_IN_ARR(arr) (sizeof(arr) / sizeof((arr)[0]))
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#define INT_MAX_DIGITS 10 // strlen(str(INT_MAX)) = strlen("2147483647")
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int int_arr_max(int int_arr[], int size);
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#endif // UTIL_H
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+1
-1
@@ -1619,7 +1619,7 @@ static void played_cards_update_loop(bool* discarded_card, int* played_selection
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tte_set_special(0xD000); // Set text color to blue from background memory
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// Write the score to a character buffer variable
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char score_buffer[5]; // Assuming the maximum score is 99, we need 4 characters (2 digits + null terminator)
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char score_buffer[INT_MAX_DIGITS + 2]; // for '+' and null terminator
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snprintf(score_buffer, sizeof(score_buffer), "+%d", card_get_value(played[j]->card));
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tte_write(score_buffer);
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+11
-8
@@ -270,42 +270,45 @@ bool joker_object_score(JokerObject *joker_object, Card* scored_card, int *chips
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*money += joker_effect.money;
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// TODO: Retrigger
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const int joker_score_display_offset_px = (MAX_CARD_SCORE_STR_LEN + 1)*TTE_CHAR_SIZE;
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// + 1 For space
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int cursorPosX = fx2int(joker_object->sprite_object->x) + 8; // Offset of 16 pixels to center the text on the card
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if (joker_effect.chips > 0)
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{
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char score_buffer[12];
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char score_buffer[INT_MAX_DIGITS + 2]; // For '+' and null terminator
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tte_set_pos(cursorPosX, JOKER_SCORE_TEXT_Y);
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tte_set_special(0xD000); // Blue
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snprintf(score_buffer, sizeof(score_buffer), "+%d", joker_effect.chips);
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tte_write(score_buffer);
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cursorPosX += 30;
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cursorPosX += joker_score_display_offset_px;
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}
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if (joker_effect.mult > 0)
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{
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char score_buffer[12];
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char score_buffer[INT_MAX_DIGITS + 2];
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tte_set_pos(cursorPosX, JOKER_SCORE_TEXT_Y);
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tte_set_special(0xE000); // Red
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snprintf(score_buffer, sizeof(score_buffer), "+%d", joker_effect.mult);
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tte_write(score_buffer);
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cursorPosX += 30;
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cursorPosX += joker_score_display_offset_px;
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}
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if (joker_effect.xmult > 0)
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{
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char score_buffer[12];
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char score_buffer[INT_MAX_DIGITS + 2];
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tte_set_pos(cursorPosX, JOKER_SCORE_TEXT_Y);
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tte_set_special(0xE000); // Red
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snprintf(score_buffer, sizeof(score_buffer), "X%d", joker_effect.xmult);
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tte_write(score_buffer);
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cursorPosX += 30;
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cursorPosX += joker_score_display_offset_px;
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}
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if (joker_effect.money > 0)
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{
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char score_buffer[12];
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char score_buffer[INT_MAX_DIGITS + 2];
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tte_set_pos(cursorPosX, JOKER_SCORE_TEXT_Y);
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tte_set_special(0xC000); // Yellow
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snprintf(score_buffer, sizeof(score_buffer), "+%d", joker_effect.money);
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tte_write(score_buffer);
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cursorPosX += 30;
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cursorPosX += joker_score_display_offset_px;
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}
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joker_object->joker->processed = true; // Mark the joker as processed
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