Commit Graph
712 Commits
Author SHA1 Message Date
MeirGavish 1d070b9c3f Fixed Blue Joker shine 2025-08-22 19:47:56 +03:00
MeirGavish 2d50005e30 Added art for Scary Face and Smiley Face by @GreenNinja2525 and enabled them in code 2025-08-22 19:43:27 +03:00
MeirGavish c5488fb008 Merge pull request #106 from GreenNinja2525/main
Update Blue Joker and Fix Greedy Joker's Outline
2025-08-22 18:41:43 +03:00
MeirGavish 76f225168a Additional change for Blue Joker 2025-08-22 18:28:00 +03:00
Wheeler 9d213662b7 Fix Outline of Greedy Joker
His outline didn't match the other Sinful Jokers, so I fixed it.
2025-08-21 21:23:22 -04:00
Wheeler 0a47b19493 Update Blue Joker
I fixed Blue Joker, it now has the card shine, and more rounded neck thing.
2025-08-21 21:09:15 -04:00
Wheeler 593901e981 Delete joker_gfx12.png (I messed up whoops) 2025-08-21 21:08:23 -04:00
Wheeler d09d0a2ee8 Update Blue Joker
Add Card Shine and adjust Neck Thing, I think it looks better than before.
2025-08-21 21:06:15 -04:00
MeirGavish 5e93a95d03 Merge pull request #105 from cellos51/game_over_screen
Game over (and win) screen
2025-08-22 02:10:07 +03:00
MeirGavish 3be49b1d80 Removed old comment 2025-08-22 02:09:24 +03:00
MeirGavish 854c52464f Small refactor - extracted helper functiosn for main_bg_se_copy_expand_3x3_rect() 2025-08-22 00:37:02 +03:00
MeirGavish 7f5ed5433f Win screen + Game over animation with hand discard 2025-08-21 23:33:51 +03:00
MeirGavish a707927b2f Refactor - extracted card_in_hand_loop_handle_discard_and_shuffling() from cards_in_hand_update_loop() 2025-08-21 19:07:02 +03:00
MeirGavish c4b538c009 Basic game over screen + added main_bg_se_copy_expand_3x3_rect() 2025-08-19 21:40:40 +03:00
MeirGavish 5a70b002a9 graphic_utils refactors - renamed functions, optimized some code, used Tonc defines 2025-08-19 18:33:47 +03:00
MeirGavish 065d846ac7 Used text red color for game over background 2025-08-19 17:59:26 +03:00
MeirGavish 42a0e94afd Refactor - Added defines for text colors and used them in all usses of tte_printf 2025-08-19 17:47:24 +03:00
MeirGavish 6d6bb39c97 Affine background now turns red on game over + other WIP changes for game over screen 2025-08-19 16:31:32 +03:00
MeirGavish 7bbaec261b Merge branch 'main' into game_over_screen 2025-08-19 13:33:20 +03:00
MeirGavish 9164fba996 Even Steven card corner fix 2025-08-17 14:51:04 +03:00
MeirGavish 1b9785bc1f Sly Joker card corner fix 2025-08-17 13:42:56 +03:00
MeirGavish c3f9f57e7f Merge pull request #74 from theturtlemafia/ttm/joker-scope-joker-1
Adds Blue Joker, Even Steven, Odd Todd, Scholar, Business Card and unused code for jokers without sprites Raised Fist, Reserved Parking, Scary Face, Abstract Joker, Bull, and Smiley Face
2025-08-17 12:46:46 +03:00
MeirGavish 46141090a0 Added joker sprites by @GreenNinja2525 for Blue Joker, Even Steven, Odd Todd, Scholar and Business Card. Disabled jokers with no sprites. 2025-08-17 12:36:20 +03:00
MeirGavish 2539954dea Fixed build error from previous merge and applied review comments 2025-08-17 11:10:00 +03:00
MeirGavish 04515839dc (Manual conflict res) merged main into ttm/joker-scope-joker-1 2025-08-17 11:03:27 +03:00
MeirGavish 8524a78271 Merge pull request #102 from cellos51/joker_selling
Joker Selling
2025-08-17 10:57:38 +03:00
MeirGavish 376309a9ef (Manual conflict res on game.c) Merged main into ttm/joker-scop-1 2025-08-17 10:37:03 +03:00
MeirGavish 947fac7358 Added joker selling animation 2025-08-16 21:33:23 +03:00
MeirGavish 64274ae465 Added joker selling (still no animation) + fixed SpriteObject constructor focused bug 2025-08-16 15:38:34 +03:00
MeirGavish 92fa279059 Refactored jokers stack to be a list (AI used) 2025-08-16 13:18:44 +03:00
MeirGavish bc8847d2cb Merge branch 'main' into joker_selling 2025-08-16 12:41:38 +03:00
MeirGavish b63559862f renamed int_list.c to list.c 2025-08-16 12:41:11 +03:00
MeirGavish 3e775f2ac6 Added game over menu tiles to background_gfx.png and removed dedicated background file 2025-08-16 12:27:31 +03:00
MeirGavish ff17883b6f Merge branch 'main' into game_over_screen 2025-08-16 12:00:32 +03:00
MeirGavish 3557e7d34d Fixed inconsistent joker 'A's and rounded card corners 2025-08-16 10:56:22 +03:00
MeirGavish eaefc8e522 Merge pull request #101 from cellos51/joker_selling
Selection Grid System
2025-08-16 08:27:51 +03:00
MeirGavish ae019be190 Fixed shop initial selection to be visible + extracted shop outro 2025-08-16 06:41:33 +03:00
MeirGavish 168e34375d Refactored shop_jokers to use list so purchased jokers can't be selected 2025-08-15 21:32:10 +03:00
MeirGavish 2a4f045db6 Refactored list code to be generic void* list 2025-08-15 20:03:17 +03:00
MeirGavish d1677e82d2 Added Selection Grid system and refactored shop code to use it 2025-08-15 19:30:07 +03:00
MeirGavish b218d4ac3e (Manual conflict res) Merge branch 'main' into ttm/joker-scope-joker-1 2025-08-15 10:56:41 +03:00
MeirGavish 06dc4f9c62 Extracted focus to SpriteObject for joker selling - WIP 2025-08-15 10:38:20 +03:00
cellos51 5d0ea3a101 Changed formatting on github link 2025-08-12 21:42:44 -04:00
cellos51 4c5c0f4d40 Removed rng set in game_round_init() and updated defines for splash screen 2025-08-12 20:55:03 -04:00
cellos51 abfcb68f75 Merge branch 'main' of https://github.com/cellos51/balatro-gba into main_menu_and_splash_screen 2025-08-12 20:53:31 -04:00
MeirGavish f66e296989 Merge branch 'main' into hblank_affine_background_effects 2025-08-12 17:24:14 +03:00
MeirGavish 5ef7fa49aa Added more undesired IDE artifacts to .gitignore 2025-08-12 17:22:42 +03:00
MeirGavish 85e0d764ff Merge pull request #97 from cellos51/optimizations
Removed floating point operations to improve performance
2025-08-12 11:44:07 +03:00
MeirGavish 0e080b916e Reverted removals of float2fx() as they're compiler-optimized but kept float optimization 2025-08-12 11:40:22 +03:00
MeirGavish 658b0572d9 Removed all uses of float for optimization 2025-08-12 03:01:02 +03:00