Commit Graph
519 Commits
Author SHA1 Message Date
cellos51 ed484d6557 temporary overwrite of previous merge. I've been working on this for 10 hours today and really do not have the patience to resolve the conflicts right now. I'll do it later 😭 2025-07-16 01:20:50 -04:00
cellos51 309ebf281a Major refactor, too much else to list, check the git changes. 2025-07-16 00:55:27 -04:00
Gordie 70b3f089fb Merge pull request #31 from GreenNinja2525/main
Address potential Copyright and Legal Action through Disclaimer and Copyright Notice
2025-07-14 02:09:20 -04:00
Gordie f75e90f29b Merge pull request #33 from MeirGavish/refactors
Added move/copy rect functions in graphic_utils
2025-07-13 20:52:06 -04:00
MeirGavish 5d5a8a2d4b Fixed an error in previous hand background commit 2025-07-13 23:42:03 +03:00
GreenNinja2525 e57b921d23 Merge branch 'cellos51:main' into main 2025-07-13 16:30:02 -04:00
MeirGavish caeb9ae6ef Merge branch 'main' into refactors 2025-07-13 23:26:45 +03:00
MeirGavish 8cbfa70590 Switched hand background playing/selecting switch to use small moves instead of big copies 2025-07-13 23:17:37 +03:00
MeirGavish e7589f27dc Added move version (...)se_move_rect_1_tile_vert(), switched to use it in down pop-out animations, updated copy version, and removed my POP_MENU_ANIM_RECT UP/DOWN hack 2025-07-13 21:20:57 +03:00
MeirGavish f34444b3db Fixed main_bg_se_copy_rect(), exposed it, and used it in a few places 2025-07-13 20:41:40 +03:00
Gordie b4b1f8adc8 Merge pull request #32 from MeirGavish/fix_build_error
Fixed compilation error
2025-07-13 12:50:01 -04:00
GreenNinja2525 4f8930510e Update main.c and remove #include "background_play_gfx.h" 2025-07-13 12:21:56 -04:00
MeirGavish 90f8e47229 Merge branch 'fix_build_error' into refactors 2025-07-13 13:07:42 +03:00
MeirGavish e65d15654f Fixed compilation error 2025-07-13 11:15:30 +03:00
GreenNinja2525 abc4d62405 Merge branch 'cellos51:main' into main 2025-07-12 23:49:07 -04:00
GreenNinja2525 297aa22ca1 Add copyright and disclaimer to address potential Copyright and Legal Action 2025-07-12 23:48:49 -04:00
cellos51 e7a8e669ca Forgot to include boss blind functionality into background 2025-07-12 23:40:14 -04:00
cellos51 847f602c9e Changed the way the selecting/played background works and added logic for changing the background depending on blind type 2025-07-12 23:39:13 -04:00
MeirGavish 9f34d9fd95 Merge branch 'main_bg_se_copy_rect' into refactors 2025-07-13 04:56:04 +03:00
cellos51 191c1a7264 Made blind tokens visible in GAME_BLIND_SELECT state 2025-07-12 19:47:49 -04:00
cellos51 f80bfefad5 fixed an issue with the shop icon breaking after going to the next round 2025-07-12 01:22:16 -04:00
Gordie 43d06921ce Merge pull request #29 from GreenNinja2525/main
Edit README.md to temporarily remove Linux stuff for now
2025-07-11 23:06:05 -04:00
GreenNinja2525 c1b67e57d0 Edit README.md to temporarily remove Linux stuff for now 2025-07-11 21:51:07 -04:00
cellos51 1fc194448e fixed blind descend animation 2025-07-11 18:56:52 -04:00
cellos51 1ac345b71b Changed the word "my" to "an" in the readme to disassociate myself as the sole owner 2025-07-11 18:42:40 -04:00
cellos51 53d89b2752 Merge branch 'main' of https://github.com/cellos51/balatro-gba 2025-07-11 18:32:20 -04:00
cellos51 6266ea9fa5 Unified timer default value to be 0 2025-07-11 18:32:17 -04:00
Gordie e76a42dd88 Merge pull request #28 from GreenNinja2525/main
Small corrections to Windows Build instructions.
2025-07-11 17:57:21 -04:00
GreenNinja2525 3c95bf2682 Small corrections to Windows Build instructions. 2025-07-11 14:40:21 -04:00
cellos51 beaf365e0c Fixed compilation issue and changed default background 2025-07-11 13:52:33 -04:00
Gordie 541ad72a65 Merge pull request #26 from MeirGavish/start_at_blind_selection
Changed game to start at blind selection
2025-07-11 13:48:26 -04:00
MeirGavish 43a32f5a99 Merge branch 'main' into start_at_blind_selection 2025-07-11 19:42:52 +03:00
Gordie f9f58603c3 Merge pull request #27 from MeirGavish/refactors
Fixed issue where pop menu panels overrode joker and consumable panels
2025-07-11 12:33:00 -04:00
MeirGavish 8d721b77e1 Fixed issue where pop menu panels overrode joker and consumable panels 2025-07-11 18:58:06 +03:00
MeirGavish a9a49e0884 Avoid non-small blind selection because it currently crashes the game 2025-07-11 18:42:53 +03:00
MeirGavish 4e5e1f340e Changed game to start at blind selection - added game_round_init() and game_set_state() etc to try and make easier state transmissions 2025-07-11 18:22:45 +03:00
Gordie 1d400d98ea Merge pull request #25 from GreenNinja2525/main
Add Initial Build Instructions For Windows and Update README.md
2025-07-10 23:12:51 -04:00
GreenNinja2525 a32c1fa8b2 Add Initial Build Instructions For Windows and Update README.md 2025-07-10 22:57:22 -04:00
Gordie ebb6177d0d Merge pull request #22 from MeirGavish/refactors
Refactor - used main_bg_se_copy_rect_1_tile_vert() for current blind raising
2025-07-10 21:44:36 -04:00
cellos51 be08cb79be Added some comments into the game_round_end() function 2025-07-10 21:33:38 -04:00
MeirGavish 3741f6f3bd Used main_bg_se_copy_rect_1_tile_vert for current blind raising 2025-07-11 04:06:04 +03:00
MeirGavish 2b60340747 Created function main_bg_se_copy_rect 2025-07-11 03:05:34 +03:00
MeirGavish 04e9aefe51 Merge branch 'main' into refactors 2025-07-11 02:44:47 +03:00
Gordie 867681bf0c Merge pull request #21 from MeirGavish/refactors
Refactors - Added screen rect vertical copying function
2025-07-10 17:19:41 -04:00
MeirGavish 4f3c91361d Whitespace edit 2025-07-10 23:37:56 +03:00
MeirGavish 05f4cc2abb Fixed generic main_bg_se_copy_rect_1_tile_vert() function and replaced some code with it 2025-07-10 23:20:44 +03:00
MeirGavish 6ef1f51c55 Merged "main"into "refactors" (manual conflict resolution) 2025-07-10 16:47:53 +03:00
MeirGavish fb7b60431c Extracted pop menu animation to a rect copying function for shop 2025-07-10 16:37:43 +03:00
cellos51 f027c7bea0 Added the ability to skip blinds in the blind select state 2025-07-09 22:06:49 -04:00
cellos51 e1c1d68694 basic implementation of blind select screen 2025-07-09 21:37:49 -04:00