* Music - Added portamento and note stops to the lead melody
* Added OpenMPT .bak files to .gitignore
* Music - Expanded the module 2x for more accurate quasi-triplet + added 2-3 measures
* Music - Added pitch bend and fixed decorative note
* Music - Added measures 31-32
* Fixed wrong G/D chord sample
* Music - added measures 37-38
* Music - Added echo quasi-square
* Music - layered the quasi-square with the keyboard
* Music - small reduction to quasi-square volume
* Music - more volume adjustments
* Music - added measures 39-32 (triad chords)
* Music - raised the triad chords one octave
* Added missing repetition measures 33-36
* Music - More repetition measures 43-46
* Music - fixed pitch bend in measure 30
* Music - Added tremolo to the lead synth
* Revert "Music - Added tremolo to the lead synth"
This reverts commit 3ffee4684521989501239fbfae6b1276bf713818.
* Music - reduced the triad chords by an octave
* Music - Added lead melody fade-out and reduced triad chords volume
* Music - Added channel 7, and unused channel 8
* Increased the triad chords volume back
* Music - Added panned backing chords (used all 8 channels)
* Music - Added all the panned backing chords
* Music - fixed last echo note
* Music - Added background fifth drown to triad chords
* Music - reduced panning of panned chords
* Updated music arrangement credits in README
* Changed L and R keys to play and discard respectively, removed sorting key in favor of on-screen buttons
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Rearranged installation steps for clarity and added a command to install gba-dev.
I ran into the following error before running the added command:
Makefile:9: /opt/devkitpro/devkitARM/gba_rules: No such file or directory
make: *** No rule to make target `/opt/devkitpro/devkitARM/gba_rules'. Stop.
I think I fixed the dynamic badges, it just needed a maxAge parameter to properly tell GitHub to recache the data. I can't really test this as it is set to refresh each badge every 2 hours. I also fixed some minor formatting in the build instructions. I also added a discussions badge so people can read through them before contributing.
I added the link to the video @cellos51 made about compiling the project. I updated the build instructions to reflect the steps made in the video and condensed the information to be more readable. I also tried fixing the dynamic badges, but I don't think it completely worked. They update automatically but it takes a really long time (couple hours) because of GitHub API Caching Issues. This is a small pull request, I'll open requests in the future for larger scale commits. @MeirGavish can merge if they want if cellos51 is busy. Let me know if I made an error, thanks! 👍
Makes it easier to find the Wiki (the one I use) and the gif is now properly appearing and scaling. The Gif is a little blurry, but I don't know how to fix that and if it bothers too many people I'll just revert it.
I spaced out some of the steps to be easier to read. The dynamic badges should be dynamic and update periodically. I may have to fix them another time. They should update every few hours. The Common issues part was also adjusted and I removed the Linux part as it took up unnecessary space. Unless someone figures out build instructions for Linux, they won't be featured.
There is now 6 dynamic badges that will update accordingly when something changes. They may take a few minutes to properly update but are solely aimed to make the README more interesting to look at. I also made some small layout adjustments.
I figured out how to make the Xbox logo use a smaller URL instead of drawing a full SVG, it now fetches a slug (SVG hosted on another site) to draw the button. This is faster and looks better code wise.