cellos51
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5196362ab9
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Added wip moving background, end of round screen and temporarily removed blind icon.
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2025-06-28 22:32:45 -04:00 |
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cellos51
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36b1508e85
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Added begginings of the round end screen
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2025-06-27 00:03:38 -04:00 |
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cellos51
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2df498e035
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Slight refactor and fixed cards being improperly selected when played and not sorted by rank (probably 💀)
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2025-06-26 17:27:14 -04:00 |
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cellos51
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af43a91f19
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moved all logic from card.c to game.c for future optimization
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2025-06-26 00:20:46 -04:00 |
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cellos51
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126d5a5bab
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pushing changes before i do a major refactor
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2025-06-25 00:07:00 -04:00 |
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cellos51
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c06aad7b26
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Still some jank stuff right now but i think the whole sorta round functionality has been more or less finished
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2025-06-23 18:57:51 -04:00 |
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cellos51
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ac24754380
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Completed functionality of the small blind
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2025-06-13 15:10:19 -04:00 |
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cellos51
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5055c9abc7
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functional basic gameplay
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2025-06-12 01:44:54 -04:00 |
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cellos51
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423c061b2f
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Cards can now be played but no score will be given
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2025-06-10 19:22:45 -04:00 |
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cellos51
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2d21c83f89
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Update card handling logic and improve background management; add hand types and refine game state transitions.
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2025-05-19 11:24:13 -04:00 |
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cellos51
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7ce6082edd
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Refactor hand_discard function to return a boolean and update game logic for discarding cards; add background_play_gfx and improve text engine initialization.
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2025-02-16 22:07:44 -05:00 |
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cellos51
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edfa358e35
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Added the ability to discard cards in a hand and other various changes.
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2025-02-08 22:27:05 -05:00 |
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cellos51
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cac321a325
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first commit
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2025-01-31 17:42:09 -05:00 |
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