cellos51
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309ebf281a
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Major refactor, too much else to list, check the git changes.
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2025-07-16 00:55:27 -04:00 |
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Gordie
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70b3f089fb
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Merge pull request #31 from GreenNinja2525/main
Address potential Copyright and Legal Action through Disclaimer and Copyright Notice
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2025-07-14 02:09:20 -04:00 |
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Gordie
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f75e90f29b
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Merge pull request #33 from MeirGavish/refactors
Added move/copy rect functions in graphic_utils
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2025-07-13 20:52:06 -04:00 |
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MeirGavish
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5d5a8a2d4b
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Fixed an error in previous hand background commit
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2025-07-13 23:42:03 +03:00 |
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GreenNinja2525
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e57b921d23
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Merge branch 'cellos51:main' into main
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2025-07-13 16:30:02 -04:00 |
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MeirGavish
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caeb9ae6ef
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Merge branch 'main' into refactors
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2025-07-13 23:26:45 +03:00 |
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MeirGavish
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8cbfa70590
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Switched hand background playing/selecting switch to use small moves instead of big copies
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2025-07-13 23:17:37 +03:00 |
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MeirGavish
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e7589f27dc
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Added move version (...)se_move_rect_1_tile_vert(), switched to use it in down pop-out animations, updated copy version, and removed my POP_MENU_ANIM_RECT UP/DOWN hack
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2025-07-13 21:20:57 +03:00 |
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MeirGavish
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f34444b3db
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Fixed main_bg_se_copy_rect(), exposed it, and used it in a few places
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2025-07-13 20:41:40 +03:00 |
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Gordie
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b4b1f8adc8
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Merge pull request #32 from MeirGavish/fix_build_error
Fixed compilation error
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2025-07-13 12:50:01 -04:00 |
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GreenNinja2525
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4f8930510e
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Update main.c and remove #include "background_play_gfx.h"
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2025-07-13 12:21:56 -04:00 |
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MeirGavish
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90f8e47229
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Merge branch 'fix_build_error' into refactors
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2025-07-13 13:07:42 +03:00 |
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MeirGavish
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e65d15654f
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Fixed compilation error
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2025-07-13 11:15:30 +03:00 |
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GreenNinja2525
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abc4d62405
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Merge branch 'cellos51:main' into main
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2025-07-12 23:49:07 -04:00 |
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GreenNinja2525
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297aa22ca1
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Add copyright and disclaimer to address potential Copyright and Legal Action
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2025-07-12 23:48:49 -04:00 |
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cellos51
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e7a8e669ca
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Forgot to include boss blind functionality into background
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2025-07-12 23:40:14 -04:00 |
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cellos51
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847f602c9e
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Changed the way the selecting/played background works and added logic for changing the background depending on blind type
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2025-07-12 23:39:13 -04:00 |
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MeirGavish
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9f34d9fd95
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Merge branch 'main_bg_se_copy_rect' into refactors
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2025-07-13 04:56:04 +03:00 |
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cellos51
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191c1a7264
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Made blind tokens visible in GAME_BLIND_SELECT state
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2025-07-12 19:47:49 -04:00 |
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cellos51
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f80bfefad5
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fixed an issue with the shop icon breaking after going to the next round
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2025-07-12 01:22:16 -04:00 |
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Gordie
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43d06921ce
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Merge pull request #29 from GreenNinja2525/main
Edit README.md to temporarily remove Linux stuff for now
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2025-07-11 23:06:05 -04:00 |
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GreenNinja2525
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c1b67e57d0
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Edit README.md to temporarily remove Linux stuff for now
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2025-07-11 21:51:07 -04:00 |
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cellos51
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1fc194448e
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fixed blind descend animation
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2025-07-11 18:56:52 -04:00 |
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cellos51
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1ac345b71b
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Changed the word "my" to "an" in the readme to disassociate myself as the sole owner
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2025-07-11 18:42:40 -04:00 |
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cellos51
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53d89b2752
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Merge branch 'main' of https://github.com/cellos51/balatro-gba
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2025-07-11 18:32:20 -04:00 |
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cellos51
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6266ea9fa5
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Unified timer default value to be 0
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2025-07-11 18:32:17 -04:00 |
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Gordie
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e76a42dd88
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Merge pull request #28 from GreenNinja2525/main
Small corrections to Windows Build instructions.
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2025-07-11 17:57:21 -04:00 |
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GreenNinja2525
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3c95bf2682
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Small corrections to Windows Build instructions.
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2025-07-11 14:40:21 -04:00 |
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cellos51
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beaf365e0c
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Fixed compilation issue and changed default background
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2025-07-11 13:52:33 -04:00 |
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Gordie
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541ad72a65
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Merge pull request #26 from MeirGavish/start_at_blind_selection
Changed game to start at blind selection
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2025-07-11 13:48:26 -04:00 |
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MeirGavish
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43a32f5a99
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Merge branch 'main' into start_at_blind_selection
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2025-07-11 19:42:52 +03:00 |
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Gordie
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f9f58603c3
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Merge pull request #27 from MeirGavish/refactors
Fixed issue where pop menu panels overrode joker and consumable panels
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2025-07-11 12:33:00 -04:00 |
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MeirGavish
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8d721b77e1
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Fixed issue where pop menu panels overrode joker and consumable panels
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2025-07-11 18:58:06 +03:00 |
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MeirGavish
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a9a49e0884
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Avoid non-small blind selection because it currently crashes the game
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2025-07-11 18:42:53 +03:00 |
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MeirGavish
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4e5e1f340e
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Changed game to start at blind selection - added game_round_init() and game_set_state() etc to try and make easier state transmissions
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2025-07-11 18:22:45 +03:00 |
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Gordie
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1d400d98ea
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Merge pull request #25 from GreenNinja2525/main
Add Initial Build Instructions For Windows and Update README.md
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2025-07-10 23:12:51 -04:00 |
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GreenNinja2525
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a32c1fa8b2
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Add Initial Build Instructions For Windows and Update README.md
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2025-07-10 22:57:22 -04:00 |
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Gordie
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ebb6177d0d
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Merge pull request #22 from MeirGavish/refactors
Refactor - used main_bg_se_copy_rect_1_tile_vert() for current blind raising
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2025-07-10 21:44:36 -04:00 |
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cellos51
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be08cb79be
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Added some comments into the game_round_end() function
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2025-07-10 21:33:38 -04:00 |
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MeirGavish
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3741f6f3bd
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Used main_bg_se_copy_rect_1_tile_vert for current blind raising
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2025-07-11 04:06:04 +03:00 |
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MeirGavish
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2b60340747
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Created function main_bg_se_copy_rect
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2025-07-11 03:05:34 +03:00 |
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MeirGavish
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04e9aefe51
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Merge branch 'main' into refactors
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2025-07-11 02:44:47 +03:00 |
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Gordie
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867681bf0c
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Merge pull request #21 from MeirGavish/refactors
Refactors - Added screen rect vertical copying function
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2025-07-10 17:19:41 -04:00 |
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MeirGavish
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4f3c91361d
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Whitespace edit
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2025-07-10 23:37:56 +03:00 |
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MeirGavish
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05f4cc2abb
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Fixed generic main_bg_se_copy_rect_1_tile_vert() function and replaced some code with it
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2025-07-10 23:20:44 +03:00 |
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MeirGavish
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6ef1f51c55
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Merged "main"into "refactors" (manual conflict resolution)
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2025-07-10 16:47:53 +03:00 |
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MeirGavish
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fb7b60431c
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Extracted pop menu animation to a rect copying function for shop
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2025-07-10 16:37:43 +03:00 |
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cellos51
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f027c7bea0
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Added the ability to skip blinds in the blind select state
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2025-07-09 22:06:49 -04:00 |
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cellos51
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e1c1d68694
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basic implementation of blind select screen
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2025-07-09 21:37:49 -04:00 |
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cellos51
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b246249be7
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Updated shop state to have rough functionality to switch to the next state
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2025-07-09 20:00:03 -04:00 |
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